Vision, invis and camo changes have been a huge failure

ForFoxSakes··4 votes·564 views

Thankfully it's still preseason but the last few weeks have been a total shitshow especially with the invis/camo champs.

There really was nothing wrong with pinks being able to reveal stealth before since it forced people to buy pinks and use up an inventory slot just for 1 specific champ. Now, what exactly is the counter to invis/camo? Fuck all

Rengar Ranked flex last night http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2352478420/38315864?tab=stats Literally sent back to the fountain every few minutes from Rengar who cannot be seen, cannot be peeled and even late game with full build I had just under 3k health and would die in 0.37 seconds. Am I supposed to go straight tank as a mage then? I had zhonya for armor and 2 defensive HP items. Ended up getting a GA on top just so I could die twice before going to the fountain

Cant peel, cant burst and he can duel, tank and out sustain from lifesteal. Cho went AFK after dying a few times very early on and the game dragged out for another 30 minutes just from rengar being able to snipe off anyone who pushed, even if it was 2-3 people he'd pick off 2 from being ableo 100-0 anyone instantly with zero counter.

Talon Same thing. Ult, do whatever and can now go where ever with obscene damage. Before you could pink to at least see how to dodge an ult or CC him if you saw it in time. Now it's just zero counterplay when you cant even flash a wall to get away

Vayne Need I say more? Dozens of other posts already cover this abomination

Teemo I despise this little bastard but control wards are a huge WTF. Disables all traps as well as wards. Before he would have more impact and be a little harder to gank when you'd need to clear his minefield to get into the area, but now its just ward and stroll right in. Didn't want pinks to counter assassin cloaking while they can still do full damage? Well now control "pinks" counter trap champs and all of their trap damage. Literally went from giving vision to being a shutdown defensive item.

There was nothing wrong with a green and pink sitting in the same bush both giving vision. It gave incentive for both sides to get to that brush to clear out the ward. Now ward vision control has become brainless

10 Comments

SGT Dingle Berry2 votes

I agree about the vision, pinks made sense. Control wards just feel clunky to me. Also Agree about rengar, he's ALWAYS my ban pick and I will only not ban him away from my own team if player 1 chooses him for the d-bag wanting to play his OP ass.

420 grams2 votes

The problem they addressed with assassins and invisibility is that there was little to no counter play.

So since its an assassin meta shift, they took out the remaining counters to them. Good luck!

Ralanr1 votes

Because having a key power of your kit countered by a cheap item was so easy to balance.

ForFoxSakes1 votes

All of their abilities still did full damage it required skill to dodge them even if you saw it. Control wards takes zero skill to dodge the traps when they all become disabled.

Also what exactly is the counter to invis/camo assassins then? Just forget balance? Buy an obscenely expensive GA to counter instant death one time?

Ralanr1 votes

Actually group and peel for your carries or try to disengage when they do it.

ForFoxSakes1 votes

Disengage and peel how? I'd die in less than half a second and his Q now does AoE so if we stack up he trashes us all. When we'd group he would nuke me or zyra and/or kennen before dying which turns it into 3v3 at best.

Am I supposed to pre-zhonya and know when he'll be jumping out? Is my team supposed to blind spam their CC in random directions in hopes of catching him? How do I disengage when dead?

Ralanr1 votes

I've seen a stacked Rengar get peeled and killed when he ults into a group.

Besides, as people have mentioned, Rengar is a bit too strong right now. Though he's one of the assassins that a control ward counters.

ForFoxSakes1 votes

RITO: "We dont want people to carry around pinks to counter assassins"

Rengar "counterplay": throw down a control ward and huddle in a group around it for 30 seconds

It doesnt even counter him. HIs move speed while ulting is ridiculous and leaps out of it to gap close. He can still delete a carry in under a second then die, when the entire point of the assassin update was to give people more time to counterplay and survive assassin attempts

Ralanr1 votes

His ult has a huge window now though.

Krell3561 votes

First patch out, it's not the stealth that's the problem its a balance and skill problem. Now that it's camouflage your team shouldn't be huddling together to counter Rengar anyways, the damage sponges and duelists should be spreading out a bit to spot him before he can dive and kill him or force him to keep his distance. Not to mention that his vision in fog of war only works on the closest target meaning that if he doesn't have vision and your tank stays between the ADC and him that he can't accurately judge where the damage dealer is even standing.

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