Can we change the damage cadence of Malzahar's Null Zone to 0.25 seconds instead of 1 sec?
By damage cadence, I mean how often the damage ticks. The damage per second would be kept the same, but it would just tick more frequently (at one-quarter damage per tick compared to live). Essentially, it'd be the same as what they did to the fountain's heal-per-second in the last patch.
Why? Makes the ability feel more satisfying for Malzahar and more threatening to his enemies.
all come to mind.
etc.,
applies the first tick of it's damage immediately, so this would cause the initial tick of Liandry's Torment to occur every 0.25s as well. It could be a good option, but I think they would have to look into this interaction at the same time.