NEW Summoner Spell: Tranquility
NEW Summoner Spell concept: Tranquility - Drops all minion and turret arggro immediately on user and persists for 4 seconds. CD: 240.
I know It might step on Ohmwrecker's toes a bit, but lets be honest. If you see someone using OW, send a screenshot of that and a pic of Bigfoot to NATGEO. You are going to be famous, kid.
I would like to know the thought processes of RIOT. There seems to be 3 Sum spell that get used. There is little diversity of choice seen across divisions. I would like to know if they think having so few viable spells aids the game in simplicity or balance. Or is is just hard to come up with ideas that won't break a particular champ \ summoner spell combo.