So mages are officially good in mid, top, support and 'ADC'

Mira Arya Enthe··7 votes·1,015 views

But you know, it isn't a mage problem, it is everyone else in the game. It's the ADCs, supports, top laners, assassins who are the problem.

I use to main mages prior to S6, but it's the truth. Mages destroy mid, some are good top, several are better supports than half the actual supports, and now we have ADCs replaced with mages. Just make Fiddle able to clear jungle again and League can be renamed League of the Arcane. lol.

45 Comments

Big Lincoln3 votes

but mage mains said mages were killed by rito in season 4, 5, 6, and 7

they can only have 700 AP and 40% cdr instead of 1000 AP with none :^( pls don't bully mage mains they struggle so much

Ark Sorcerer1 votes

Or how items are being nerfed. So long Rylai's. So long

Leave it to non mage players to complain about things that mages are not doing.

Big Lincoln2 votes

cancerous item got rightfully nerfed after it ruined the game for half a year

leave it to mage mains to defend awful design

Ark Sorcerer1 votes

Leave it to non-mage players to complain about items that augments abilities, something that can be dodge, but not look at something like crits with marksmen and deal 1,000 damage with Infinity edge and enough AD- Caitlyn, Miss Fortune. Auto-attacks- something that cannot be dodge yet Jinx is allowed to deal one tenth of your health in one auto attack yet none of her abilities are scary at all, including that ult which is easy to dodge. Complain about Rylai's and never mention crit or even life steal on those fools.

Reasons why I like Ezreal-- he is ability oriented than auto attacks for a marksmen.

Mira Arya Enthe1 votes

Rylai's was bad design. Regardless of what ither bad designs do or don't exist. Giving permanent slow on all spells is as horrid as giving it on all AAs.

Ark Sorcerer1 votes

No because you can dodge spells and point and click spells have longer than 2.5 second cooldowns.

Mira Arya Enthe1 votes

Malzahar was my main mage. Nuff said.

Ark Sorcerer1 votes

-Sighs -Opens new tab -Goes to League -Goes and finds Mal -Bangs head on door for Riot not having ANY cooldowns on abilities -Goes to Google -Searches Mal to see a wiki site -Waits for it to load -Looks a Void Swarm -Slams head on Table -Looks at stats on spell -Looks at Charge rate for Swarm -Sighs in Relief.

No because you can dodge spells and point and click spells have longer than 2.5 seconds without having some form of charge or criteria.

-Yawns in exhaustion -Thinks of Cass -Curses in head -Looks up Cass on LoL -Slaps head -Looks up Cass on Google -Goes to Wiki -Waits to load -Looks at .75 cool down on ability. -Thinks of argument -Yawns -Curses in head

No because you can dodge spells and point and click spells have longer than 2.5 seconds without having some form of charge or criteria excluding Cass.

-Clicks Post -Goes to bed

Big Lincoln2 votes

i can't think both of those are stupid? lol. the topic is mages, not ADCs; don't try to justify bullshit with bullshit

rylai's is garbage design. so is frozen mallet; permaslows should never be purchasable.

Ark Sorcerer1 votes

Bad design but Frozen mallet complements kiting really well. Give it to a Jinx and you will never catch her.

Ark Sorcerer1 votes

don't try to justify bullshit with bullshit

Well worded.

ScissorsNstuff1 votes

there are many false mage mains

mage AP was reduced but there are now better item effects for better prices

Ark Sorcerer1 votes

Perhaps but if you use a champion that had a single target spell---

oSEXYPLATYPUSo2 votes

i havent yet lost a game to a ziggs bot ...

[slayer-pantheon-popcorn]

Mira Arya Enthe2 votes

I'm just finding mages awfully prolific in every lane. Meanwhile everyone is whining about divers, drain tanking ADCs and something about Riven and Yasuo.

oSEXYPLATYPUSo1 votes

last time i faced him i was cait... 1st item was hexdrinker

i went 20-7-14

other games i won... as support i rushed item 3060 and pushed the lane back at him

ApexInTheCircle1 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=FAwi5A95,comment-id=00000000,timestamp=2017-01-17T03:46:53.098+0000)

I'm just finding mages awfully prolific in every lane. Meanwhile everyone is whining about divers, drain tanking ADCs and something about Riven and Yasuo.

Well when you say mages that encompasses a very very VERY large group of champions. I could never take Veig top and do well with him whereas Heimer, Malz and Swain would do fine.

I could never take Anivia botlane in a carry position but Ziggs, brand and zyra are doing well there.

Just like other adcs, I see people take vayne, quinn and graves top a few times and even the random Jhins mid. Every lane will have a few champs that will perform well there that were originally meant for other roles.

Cocho1 votes

Play against shipthur lol

oSEXYPLATYPUSo1 votes

play vs faker

[zombie-brand-facepalm]

Cocho1 votes

If ur bragging that you haven't lost to less skilled players, then surely you'd lose to a more skilled one :P

oSEXYPLATYPUSo1 votes

every one would so making that point is POINTLESS

im play vs players at my level and winning vs ziggs ...

if i face a diamond 1 main or a pro player no shit about 95% of the players on the server would lose

Cocho1 votes

"i havent yet lost a game to a ziggs bot ..."

Its about as pointless as that statement

Whats the sample size? Like 2/2 lol

ScissorsNstuff2 votes

I see no real reason to actually downvote but it looks like you wanna pick a fight with the ahri mains so fuck you have a -1 just for your attitude.

So what if mages can go everywhere? They are also the most countered class in the game with multiple items and abilities that just shut many of them down at least temporarily. bb plis, so what if they can go to different lanes. There is nothing wrong with that especially when its not even the same mage doing all of it. There is no mage that is viable in every role.

"viable"

oSEXYPLATYPUSo2 votes

easy dude dont piss of the dragon lady

ScissorsNstuff1 votes

If the dragon must be pissed then let us piss!

#AhriFancultBanner

Penns4 votes

"The most countered class in the game".. meanwhile assassins are countered by every single item mages are "countered" by as well + are melee with less impact, utility, wave clear and cc Kappa

ScissorsNstuff1 votes

and then you realize even assassins counter mages in most normal cases :3

ScissorsNstuff1 votes

this doesn't really say anything. Getting countered doesn't mean you automatically lose (silver and up)

here's what you should really be looking at

http://champion.gg/statistics/#?roleSort=&sortBy=general.overallPositionChange&order=descend

Penns2 votes

They are supposed to but the problem is that they get dicked in lane and if the mage gets 1 defensive item or has Exhaust or Barrier they wont kill them lol.

ScissorsNstuff1 votes

:P getting forced to take exhaust or barrier as a mage is already a good start from level 1 lol

Mira Arya Enthe1 votes

"Most countered class in the game" is exactly why I called out Ahri mains in the post. Mage mains whine about this even when mages are dominant in 4 lanes. And when armor has always been more valuable than MR.

Ark Sorcerer1 votes

How does that relate to Ahri? Please explain.

Mira Arya Enthe4 votes

Fun fact. Ahri has not dipped into a negative win rate for years. With a play rate that regularly beats Riven, and an extremely bloated mobile high damage kit with hard CC. But you cannot say anything bad about Ahri or mages on the boards because mage mains, most often with an Ahri related icon, flood it with insults, rank calls, downvotes and something about skillshots(which nearly everyone has now).

Another fun fact. I really like the champion Ahri. Kitsune are my favorite mythological creature. But I cannot stand mage bias. dealt with it in WoW for literally a decade as Ghostcrawler worked for Blizzard.

oSEXYPLATYPUSo1 votes

lol can ya dress up as ahri for me

[zombie-nunu-hearts]

ScissorsNstuff1 votes

Fun fact. Ahri has not dipped because at the end of season two she became the paradigm of where they wanted this game to go. Morello realized his game was shit when he compared every other orianna game to the excitement and thrills of the ahri game.

She was engaging and aggressive She struggled with things like mana issues She had clear periods of weakness, at least when the best players in the world were playing against her, maybe not with the average player, that can be fixed though.

And this you are half right. You cannot say anything bad about ahri because all things ahri are good. But there is no reason you can't criticize ahri's perfection. The only reason you fail to do so is likely because you follow the examples of these ahri-less heathens and heretics rather than exalt the glory of the ahri with proper, accurate, and appropriate criticism. I've done it many times and many times its lead to simple conversation on directions we'd like ahri's next yearly kit grooming to go in.

Also the problem here isn't mage bias its the fact they must compensate mages for the things they want to introduce as viable options into the game, aka melee carries and other things.

But back to the "proper" criticism thing. You seem to be implying that ahri adc, jungle, top, and support are actually viable things and not merely situationally fun to try things. A slight offense but such must be nipped in the bud as the subject is ahri and ahri actually matters unlike all those non-ahri mages. Though technically ahri is neither officially a mage or an assassin for that matter.

One more fun fact, did you know that ahri was first champ to actually be explicitly balanced around risk/reward? Then it became a mage-assassin thing but now its just sortof an umbrella concept.

#AhriFancultBanner

Mira Arya Enthe2 votes

Dude, whatever you are smoking, I want some.

ScissorsNstuff1 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=FAwi5A95,comment-id=0002000200010000,timestamp=2017-01-17T04:20:52.405+0000)

Dude, whatever you are smoking, I want some.

I merely bask in her glorious hawtness!

#AhriFancultBanner

Mira Arya Enthe1 votes

It's a videogame character. Seriously, go get a girlfriend/boyfriend/whatever you are into. Calm down.

Reaper Soraka1 votes

Fiddlesticks: someone remembers me! [zombie-nunu-tears]

Ark Sorcerer1 votes

Here's a question: why would Ahri mains down vote? I do not see anything in this post that makes me want to down vote you.

Haven't played in a month and I hear nonsense like Ziggs bot.... sigh. The reason why Mages are so diverse in these lanes are because:

  1. Riot does nothing for them thus mages have to make something of their own. 2 and the reason non-mage player want to know) Their crowd control and utility.

If you are a mage player, 1 is self-explanatory. For everyone else, we will focus on 2.

Mid is the biggest snowball lane in the game (Top-- some champs are better early game than late game and fall off, say Pantheon. Marksmen-- you are so bad early game you need a support to carry assist you in the early game) and thus are useless when behind. Except that is not completely true. Their damages are but their utility or crowd control or cc stays just as useful at all stages of the game, regardless if you are behind. Because you mentioned Ahri, a 4 level behind, 0/13/2 Ahri's Charm is just as awesome as a 5 level ahead 23/0/9 Ahri (Disregarded level of Charm ability). Thus her picks is still good in the whole game. Imagine that to every mage who has a stun, slow, root, whatever. Behind or ahead, a stun is a stun (Disregard levels in abilities).

Put that in top lane and you get a Cass who can kite any or all top lane champs. Because range: I can get you, you can't get me. Because slows: Take your time approaching me. Because poke: Take some free, nonreturnable damage. Because wave clear: Oh you thought you could TP bot? You lost your turret. Of course, not all mages can go in top lane but that is the idea behind it.

As for mage supports... sigh. As I also play support (Get autofilled more than I choose the role but I can play it so whatever) mage supports are not actually supportive. They are more of a second partner, shall we say? They set up stuns and the marksmen try to take advantage of it. What mages do better is they actual do damage late game. Unlike Nami 4/1/13, if she is caught out against the 0/6 Malphite, she's dead, Annie support, who is 3/2/9, can kill the 0/6 Malphite. Mage Supports have one less item than there mid lane form, and that is Sightstone. But even then, it is nothing really huge. Your Nami Support is better in lane then your Annie support because Nami has means of actual keeping her marksmen alive -- heals, movement speed, 2 knock-ups versus Annie's passive stun. In lane, actual supportive champions do better actually supporting than mage supports. Mage supports are another source of damage and utility in the mid to late game, all while relying on that crowd control protect the marksmen. Like Annie- She MUST have her passive up if she is going to protect her marksmen versus Nami with her heals, movement speed increase, and knock-ups. The idea of mage supports assumes that the marksmen know what they are doing and for once aren't being carried assisted greatly by the support in heals to save their lives that mid, top and junglers do not need because they are independent.

Crowd control is very powerful. A Rammus is trying to get to an enemy but you get locked down by Lux, stunned by Xerath, slowed by Cass and feared by Fiddle, even with all the MR and health, that cc chaining will be the death of him (Think ARAM and not Summoner's Rift). So mages make their crowd control be powerful and known by all lanes.

Mira Arya Enthe1 votes

Because I know a few Ahri mains. And also 'know' a few on the boards. Anything 'negative' about mages gets whacked by them instantly. Just like in WoW. A game who's competitive scene fell into an abyss while Ghostcrawler was there, because as a Frost Mage player and Lead Designer he kept them permanently the most viable class and frost the best PvP spec. He is known for neglecting other roles.

That aside. I mained Mages since S2-5. Only picked up jungle in S6. S7 I have hardly played. Trust me. Riot does plenty for mages. In fact the reason they didn't make Kat AD is they felt, and I quote "AP itemization is far more interesting."

Mages will complain QSS and Mercurial Scimitar exist then forget that Zonya's and Rylai's exist.

AD Casters don't even get damage out of their boots as AD boots are AS based.

And while some classes are OP here and there mages as a whole have never ever suffered.

See before I dropped my mages because of reworks and loss of interest in laning. I mained Malz, Xerath, Vlad and Syndra. I am far from bias on this matter.

Ark Sorcerer1 votes

As a Ahri main, I am not a Ahri Board person, whatever the heck that is. I am just an analytical person who tries to give the best responses possible on whatever topic.

It is the open variety that classes have and is something mages lack. They MUST go AP and cannot waste a slot on anything else. Marksmen have options: Attack speed options, Critical strike options, AD options and life steal options. (Crit is never without Attack speed or AD).
Bruisers have options: AD options and survival options. Tanks have options: HP options, armor options, and magic Res options Assassins have options: Some are AP while others are AD, survival options. Supports~~ do not~~ have options: Sightstone, survival, ally oriented. Mages have options: AP options.

I know you are going to say that mages can get armor or magic res but I mean they need something that is meaningful. Irelia, Illoai and Nasus can go for full AD/AP or some AD/AP with HP. Lucian, Sivir, MF, Caitlyn can go all AD, All attack speed, as much crit as possible, as much life steal as possible or any combination of them. Fizz, Kat, Zed, Yasuo (if we think of him as an assassin) can go full AP/AD, get some mr, get G.A., Sion, Sejuani, Rammus can go all armor, all magic res (so they have AD by defualt), they can go AD/AP if they want to, and go all the HP Xerath, Cass, Ahir can go AP. Mages can't stray from that path.

The idea I am trying to get across is that if you were to see a most commonly used items with each sub-class, most items (not including boots) would have lower percentages meaning that the classes are flexible and adaptable, with bruisers and tanks. And with marksmen or assassins, they have options. Mages do not. They have only a few AP items and some of them are for support like Ardent Censor or Frost Queen's Reclaim. Excluding those items, options are not open. You want survivalilty as a mage, you got two options: Zhyona's and Abyssal Scepter- armour / magic res. You want HP? You got Rylai's, Proto Belt, Liandra's, GLP-800 and Rod of Ages. Okay, 5 options. Not a lot of AP, mr nor armour but options. Then it is the matter of the passive of them. Getting both Proto belt and GLP-800 is pointless because shared cooldowns. Rod takes time so that is a early game choice. Liandra's good against tanks. Rylai's if you really need the cc. Plus, with the play style that mages are suppose to be in the back like, there is no need to get that much HP.

It is 11 at night here and I am tired so I will have to call my one-sided, no counter argument addressing paper in and post it... unfortunately.

ProfDrDeath1 votes

Big part of the issue with mages right now is how magic damage dealers and magic resistance have been tuned around a 15-20 MR aura existing for as long as the game existed.

Now that that aura has been removed, there will have to be rebalances - and a lot of them.

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