@Meddler/ZenonTheStoic/etc. - Tahm Kench's weaknesses. Go.
What gets under Tahm Kench's gills in terms of gameplay? We should be told this soon to avoid scenarios of people making 2000 "TAHM IS OP!" topics.
What gets under Tahm Kench's gills in terms of gameplay? We should be told this soon to avoid scenarios of people making 2000 "TAHM IS OP!" topics.
Any type of healing debuff. Ranged/Poke will do ok against him even though he will heal some back. Weak to disengage.
Lack of a tactical gap-closer. He can't even stun you from a distance if he hasn't been hitting you already. It's not clear that he's going to have good damage, but his CC's underwhelming for a full tank. He's got his ult, which looks like an even worse escape than Destiny, and otherwise no escape at all. He can regen against poke or shield against burst, but against sustained damage (like a hyper Gnar chasing him) there's only so much he can do.
also % hp dmg since he is kinda forced to get much of it
next thing is simply chasing him ... he heals out of combat ... chase him and he wont get hp
If I might play devil's advocate, he'll respond to being chased by activating Thick Skin. Sure, he's not healing off it, but now it's a shield against he rest of your damage. Then again, the chaser is just going to break off after getting a Thick Skin activation, because it prevents the healing.
yeah but isnt that a gain ?
you just made enemy TANK aka they guy whos main purpose is to be durable ... simply lose a big chunk of his hp and he isnt getting it back
its not like killing him is the only way to win the game
He seems extremely balanced, counterplay and he does what he's suppose to do.
Pretty much if he can't get his stacks on you, you don't have much to be afraid of besides his stun I believe. And since he doesn't have a TON of damage, gap closer, or fast escape, or any real mobility there's plenty of room to counterplay him.