IVE GOT IT, A solution to fix league of legends FOR EVERYONE without nerfing ADCs

341123545652·2/7/2018, 6:17:56 PM·45 votes·1,660 views

So this is the genius idea to avoid everyone's frustration:

A game of league will proceed as normal for the first 25 to 30 or so minutes, however, after that when both ADCs reach their 3-3.5 item powerspikes AND the supports have finished their ardent censor, redemption, locket etc, THEN both mid laners , both top laners , and both junglers will instantly be booted from the league game by the game client back to the lobby. Now the 6 players (both mids tops and jgs) can go on with their day and que up the next game of league while the remaining 2 bot lanes will keep playing the previous game with their "staggering" "micro-intensive"(no) gameplay until one side wins.

This mode of play will prevent frustration from the solo laners while also making bot lane players happy that their roles arent nerfed. After the 30 min ish mark, every game on live is already basically adc+support vs the enemy adc+support so we might as well be incredibly time efficient and allow the other 6 players to move on.

I think alot of the complaints and anger on the forums will go away. Everybody will be happy. Alot of people might be wondering, how the elo gains/losses will be handled? We can brainstorm some ideas on that but this is a good start.

Since meddler (check op.gg) and many other riot players main bot lane, nerfing it probably isnt gonna be a realistic solution (as seen by the last 6-8 months) but I feel this indeed may be the realistic solution. Its essentially a hard KR open mid philosophy but only for 60% of the team. I mean they added in surrender at 15 mins already , why not this?

28 Comments

Whisper872/7/2018, 7:08:32 PM36 votes

OR, how about this. Riot stops listening to all the agro monkeys who have spent every year since season two complaining that games don't have enough fighting and killing, and just revert all the changes that resulted in a faster game pace.

The meta chases itself like a dog chasing it's tail. Not enough fighting? Let's make a bunch of stuff come online quickly so people can fight earlier. Now everyone is playing full damage comps? Well let's buff tank damage then. Tanks too strong? Well we need to have ADC's who specialize in killing tanks come online quicker to deal with that then. Now scaling ADC's come online at 24 minutes instead of 30 minutes? Well let's make a AD assassin item that is so strong it's a one item crutch, and we will put all kinds of extra damage sources in our runes, AND we will find ways to let some other scaling stuff come online earlier too like Klepto and free boots.

It's all just a downward spiral. Riot really needs to take a look at seasons like the ones where Samsung White I believe won worlds. Ryze, Rumble, Mundo, Mao, Darius all playable top. Ryze, Fizz, Zed and Talon, Orianna, Kassadin, Vlad all pickable mid. Tristana, Twitch, Lucian, Corki, Ezreal, Caitlyn all playable bottom. Janna, Nami, Alistar, Thresh all good supports. Jungle had Nunu, Kha, Elise, Lee, Jarvan, etc etc. Large variety in every role across the board in terms of both style and scaling.

These broad stroke changes that riot comes out with to address game pace, and/or to appease the scrubs who just want to see every game have 40+ kills, or revitalize certain roles....these are the kind of changes that are creating a downward spiral. Riot needs to look at each champion specifically and understand how they are supposed to behave and interact, and what their specific win conditions are.

In summary, you assassin and skirmisher players out there who complained because there wasn't enough fighting, or because they had to farm a bit before fighting. You asking to unlock fighting earlier is what put Crit ADC in the position they are now. The game got accelerated to such a pace that crit building ADC's were becoming impossible to play reliably because having to wait 25 minutes to hit any kind of real spike was just not an option. If people had not cried about farm lanes, not cried about average game length being 5 minutes longer, there never would have been any need for Riot to accelerate pace of ADC's, and you might actually see lane bullies and kill lanes in bottom again...just to name a few.

chipndip12/7/2018, 6:22:24 PM8 votes

I imagine most posters that post like this look like this irl.

https://i.ytimg.com/vi/UYw08ZTLPbQ/maxresdefault.jpg

Jinx Hunter2/7/2018, 8:54:07 PM7 votes

No. The solution is EASY. NERF THEM AND TONE DOWN TANKS that fucking easy. This is getting ridiculous. Why do back flips and convoluted mental gymnastics when the solution is so fucking simple?

Ralik0982/8/2018, 8:46:39 AM5 votes

Might as well boot top lane right from the start since it is irrelevant anyways.

Bob the Toastr2/8/2018, 5:06:06 AM5 votes

Great idea, but I have one suggestion. 30 minutes is way to late in the game for the the mids tops and jgs to leave. Late game is the 20 minute mark now lul.

JackMcSnipeyz2/8/2018, 5:34:37 AM4 votes

If it will stop you from shit posting i'll gladly take this change

Tickle Sausage2/8/2018, 9:27:22 AM1 votes

Meddler should rework Yi, considering what he did to Taric I'm sure it'll turn out fine.

Kairoptra2/8/2018, 12:58:31 PM1 votes

If you're going to shitpost, can you at least do it in M&G or GD, and not in Gameplay?

eslayx2/8/2018, 2:03:25 PM1 votes

Fuckin remove teemo. Seriously he's cancer.