Easiest way to nerf Essence Reaver right now

Desiderium··3 votes·727 views

...remove the inherent cdr.

That's it.

That's literally it, lol.

Because if you do something silly like cut the crit -> cdr ratio in half (because I KNOW you guys won't do something like .7 even though there's nothing wrong with it) then we're going to need 80% crit just to have 40% cdr. You're going to make the item useless again and that's not what anyone wants since it finally has its own niche that it fills very nicely.

Just remove the inherent 10% CDR. Make all the CDR from the item come from your other sources of crit.

That's all.

5 Comments

Desiderium1 votes

Upvoting without bumping is the same as a downvote.

Blue Kaozi1 votes

I was going to say make the bonus CDR scale with half of crit chance instead of 1:1. (need 40% crit externally for 20% CDR) Would make it take longer to scale.

Desiderium1 votes

As I stated in the OP, cutting the cdr ratio in half would destroy the item's niche and make it a terrible pick again, when it has been terrible since its release a season or two ago.

80% crit for 40% cdr is just way too much, and it would only be achieved very, very late into the game. Marksmen casters would be heavily nerfed if the ratio was in half.

Reaper Review1 votes

[{quoted}](name=Tomb of Insomnia,realm=NA,application-id=3ErqAdtq,discussion-id=F1E6WY4N,comment-id=00010000,timestamp=2015-11-23T18:10:33.774+0000)

80% crit for 40% cdr is just way too much, and it would only be achieved very, very late into the game. Marksmen casters would be heavily nerfed if the ratio was in half.

ER grants 10% CDR by itself.

Half of Zeal's crit chance = 10%

So ER+Zeal would still be +20% CDR with the crit conversion halved, increased to 25% once you finish whatever you were building Zeal into, or 30% if you build Triforce. That's still really good for a line of itemization that doesn't usually get CDR at all.

Blue Kaozi1 votes

What reaper review said. They put 1.5x on PBE, should be fine. Not this patch tho Essence Reaver Now reads "UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance)" from "UNIQUE Passive: Gain up to +20% additional Cooldown Reduction equal to your Critical Strike Chance from other sources.

Also, It never scaled up to 40% CDR, you would only need 40% crit with what I said before (10+20% bonus) for the max effect.

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