Fiora Change is Deceptive

FoxMindedGuy·12/7/2014, 2:30:56 AM·2 votes·825 views

So here be the math:

Old Base (X): 160 / 330 / 500 (+1.15 AD) New Base (Y): 125 / 255 / 385 (+0.9 AD)

**Formula (for Max Base Damage on Single Target): ** Old: X + 4(X)(0.25) = 2X 320 / 660 / 1000 (+2.3 AD) New: Y + 4(Y)(0.4) = 2.6Y 325 / 663 / 1001 (+2.34 AD)

That is only 5 / 3 / 1 (+0.04 AD) damage more if all 5 attacks land on the primary target. Now let's assume the opposite scenario, wherein Fiora chooses total of 4 targets (since first and last has to be the primary target)

**Formula (for Total Damage Output): ** Old: 4X + 1(X)(0.25) = 4.25X 680 / 1403 / 2125 (+4.8875 AD) New: 4Y + 1(Y)(0.4) = 4.4Y 550 / 1122 / 1694 (+3.96 AD)

I don't know about you guys, but 130 / 281 / 431 (+ 0.9275AD) nerf seems a bit excessive to me, especially after looking at how miniscule she was buffed.

At this point, I would bargain for her ultimate to not proc Tiamat at all in order for her to not be so crippled.

5 Comments

a call beyond12/7/2014, 3:17:11 AM1 votes

well she did have a very high winrate for a very long time across all divisions she was OP so she had to get nerfed duh

Poptart Evelynn12/7/2014, 8:21:35 PM1 votes

Riot noticed Fiora became viable so they nerfed it to prevent her from being used. Shes broken when viable. There is no counterplay to her ult.