Riot, here's how you balance GP's barrels

SpecterVonBaren··2 votes·787 views

Recently on the PBE boards Repetoir mentioned how Riot doesn't like how GP's barrels work right now.

Gangplank probably just shouldn't ignore Armor the way he does honestly. The Gangplank character on Live takes far fewer risks than he was originally intended to (I believe this is the case anyway) as players have learned to optimize barrel gameplay.

Well I have the best way to deal with that. Turn the armor pen on his barrels into armor reduction and reduce the percentage by at least half. By making his barrels shred armor, he needs to follow up on them to take advantage of that and it reduces his burst damage. Additionally it will give him some more team utility since it will help other AD champs deal more damage. So less solo burst damage and more delayed team helping damage.

3 Comments

Jbels1 votes

This change would do nothing. Gangplank can't get close to targets to kill them because he dies too quickly. The only thing he can do in the late game is poke with barrels. This would be a straight up nerf to him, but a buff to his teams. Either way, it will feel bad for GP players

Smitemuffin1 votes

Armor reduction is even more cancer than penetration. It's literally taking GP from armor penetration for himself to armor penetration for everyone.

AkhriPasta1 votes

xD, so Gangplank shouldn't ignore Armor through Barrels, even though enemy adc's and mages can destroy them because their aa are faster than gp's q, but Graves get actual Armor for just Dashing and at melee range does pretty much the same damage as Gangplank's barrels, and people still complain about GP.

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