You made the jungle even worse and didn't fix any of the problems.

Inari Fox Orrion·12/16/2019, 8:55:17 AM·1 votes·1,180 views

Junglers still decide lanes & the game, but now if you don't play something currently strong you're at a severe disadvantage. Doubly so if you die once early-on because your Mid decided to flash into Diana at 1 health. Jungling gives absolutely nothing for experience, and any of that 'nothing' happens to come from stuff like Scuttlecrab (which you also can't get if your allies refuse to help you secure it and theirs don't.) It's now frustrating to jungle, and yet they're still overimportant.

I don't know if you ever thought of this Riot, but maybe completely decimating the jungle and forcing specific champions to be viable because they have a new skin isn't how you create a balanced jungle where everyone has their own niche and use and nothing is completely fucking useless?

Reduce camp respawn, increase the gold & EXP to make it comparable to getting kills over a longer period of time? Maybe make cannon minions worth reasonable amounts of gold (instead of being worth the entire wave) so that laners get the same kind of steady stream of income? You also need to fix the huge fucking power gap in the bottom lane: they should not be Lv5 when I'm Lv7 or 8 as a solo laner, and neither should the jungler. Tie a part of the gold from jungle camps to the jungle item, and add a quest to it so that it isn't abused... and add a version of the support's CS limitation to the item too.

0 Comments