It's actually really nice to see Azir getting some kit changes.

Mighty Mortein··1 votes·327 views

I haven't seen an Azir in midlane for the longest time and while laning against a good Azir may be annoying, it provided a newer experience compared to facing Ahri, Zed, Yasuo or Talon every game.

They're some really interesting changes too.

W - Arise - Updated Passive "Azir gains 20% attack speed. When Azir has 3 or more sand soldiers active, he gains another 20% attack speed for 5 seconds." It also seems like sand soldiers last 1 second more.

E - Shifting Sands - New Addition to the ability "If Azir hits an enemy champion. he halts his dash and instantly prepares a new sand soldier."

There might be more as Surrender@20 gets updated throughout the week. But these are the clearest changes so far.

3 Comments

Frozne3 votes

they were terrible

QSammael2 votes

The changes are just plain bad. does not match the champion lore, and is basically the same but with a worse kit overall, he is an emperor, like one, he is supposed to stay in the back lane, and command soldiers to the battle field.

Kaìju1 votes

On paper his changes look really bad actually. As of right now he seems like he's going to have the same problems but even worse since he has lower range and nothing really new except a bigger shield and more attack speed.

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