Is it just me or is Lethality counterproductive?
It was mainly bought on assassins (not counting abuse cases with ranged). They were meant to snowball because otherwise they're useless past midgame. Yes, the snowball extent was a bit excessive.
But this makes it absolutely impossible to snowball, because you cannot prey off enemies any better even when you do get ahead besides just the pure fact of having items/experience, which anyone would.
Yes, the update was meant to make them less useless past mid. Most of them still are.
Wouldn't it have been better to just reduce flat armor pen amounts (and make it melee-only) instead of forcing such an awkward change to scale with the ENEMY TEAM's level? Or alternatively, have some sort of soft cap per level?