Quinn's ult is now a glorified MF passive that costs 120 mana

CHOPSTICKUHH··4 votes·471 views

Tbh totally, riot has ruined Quinn's 1v1 potential. And I don't think I'll be able to play her as I like in the update,

  • She no longer has a blind
  • He ult is easily canceled by damage or using an ability
  • No longer able to fight as a melee as valor and no extra attack speed
  • Ult is no longer an escape tool due to the channeling time

To me for real all riot did was destroy her ult, all it does now is cost hella mana, and allow you to move fast which you could already due. Her ult is no longer viable for any combat what so ever

7 Comments

Jbels4 votes
  • Q now has missing health damage and has become a waveclear mechanic with cooldown being shaved if a unit dies to it, AND automatically gives Harrier to the initial target
  • Ult is now the single greatest roaming tool in the game
  • Can reach 100% crit now with new items
ModWulf Helhammer1 votes

She had missing health damage before Her ult was already good for roaming, on top of being useful for other stuff How does that last point have anything to do with the rework?

Q is also nerfed, and they will be removing the execute and CD return in return for a worse version of blind.

Jbels1 votes

{quoted}

She had missing health damage before Her ult was already good for roaming, on top of being useful for other stuff How does that last point have anything to do with the rework?

Q is also nerfed, and they will be removing the execute and CD return in return for a worse version of blind.

The fact that a Marksman can reach 100% Crit at all is ridiculous. And no. Her ult was not good for roaming. It was a shitty escape in most cases and a "I'll just pick off a straggler" in a few cases. It was terrible for teamfighting, made no sense on an ADC, and wasn't worth the danger you put yourself in to use it. Show me the link that says Missing health damage and CD shaving are being removed.

LadyRenly1 votes

why is crit even relevant. anyone can hit 100% crit

Jbels1 votes

{quoted}

why is crit even relevant. anyone can hit 100% crit

Because come next patch, it will be far easier to hit 100 crit on Marksmen, which is a ludicrous buff

ModWulf Helhammer1 votes

Currently, we're exploring a version of Q where it loses its execution damage and cooldown return mechanic, but pretty dramatically reduces the vision radius of the primary target hit (akin to Graves W or Nocturne R).

Here you go. It won't be in 5.22, but that's what they are adding to the PBE for 5.23. Maybe look up the info on what you're talking about first.

Again, the 100% crit has no pertaining to the rework, as live Quinn could just as easily do that with the new items

Her ult may not have been the best for roaming, but it was possible for you to use it that way with quite good efficiency. I play(ed) ADC Quinn, and if I needed to, I would ult into mid lane, jump on the enemy, and attempt to burst them with my team. Roaming isn't just "go everywhere at once". It can just as easily be (and even more valuable) that you show up where you are needed, even if that is just a lane over.

And no, it was not a bad escape, if you used it for that. How is Sivir's ult a good escape but Quinn's isn't? You didn't ult in teamfights. Why does everybody think you would ult for teamfights, and because obviously to do damage you're going to die, label it as bad? You stayed in Quinn form for teamfights, dealing DPS just like any other marksman, hitting your normal Harrier marks when they came up, throwing out your blind, and then using E when it was safe.

How is a near instakill assassination "not worth it"? Valor from was one of the best assassinations in the game, both in terms of speed and damage. And the point of it being risky was because of how powerful it was, and you could usually tell a good Quinn from a bad one based on how and when they used their ults. For me, when I ulted, I almost always got something out of it, be it a kill, assist, or a summoner. Yes, I still screwed up sometimes, but that is something that all champions should have: a way for the enemy to capitalize on your mistakes.

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