Idea on how to make the support Gold Income items give more gold without abuse
Think
.
Or Draven's passive.
Some ideas:
Line: Hitting enemies generates gold as well as a stack of tribute. We double the cooldown on the minion kills disabling it, so it goes from 12 seconds to 24 seconds, but if the support player gets a kill or assist, they will get all of the stacks of tribute that they generated as bonus gold.
Line: Last hitting enemy minions with the execute passive generates a similar stack to tribute called Spoils of War. If you get a kill or assist, you get the gold equivalent to the stacks. However, last hitting outside of the execute does not give the stacks. Also, in order to limit abuse, last hitting outside of the execute will reset the cooldown of the stacks by half.
Same idea, but last hitting gives a cooldown on the Favor cooldown.
15 gold per proc,