Take Away Large Monsters' Immunity to DOT?
This is just an annoying little thing that I've been trying to ignore for the past year or so, and many players who don't jungle often may not have noticed it at all. The large monsters in jungle camps (e.g. Gromp, Razorback, Greater Murk Wolf) cannot be reduced past 1 health by the damage over time of Hunter's Talisman, Gift of the Toadstool, and the Cinderhulk enchantment.
If I recall correctly, this was done intentionally to prevent junglers from accidentally "stealing" a buff when they are trying to donate it to a laner. I agree that this makes sense for the Sentinel and the Brambleback (blue and red respectively) but realistically when is the last time a jungler donated the Greater Murk wolf to his midlaner? Even last season when double jungling was a thing, the jungler always took the large monster anyway. It's an unnecessary feature which often makes clearing camps annoying. I often begin to walk away from a gromp thinking it would die to the DOT, only to look back and see it hopping madly after me on 1 hp.
As I say it's not a gamebreaking design flaw, but it would be a nice quality of life change for junglers :)