Shuriman Midlaners
Are remarkably alike. They feature(d) long range, high skill caps, and regular appearances in both high-elo and professional play.
Azir - The Classic. He’s a safe, bullying, shoving, skirmishing, teamfighting, scaling monster who needs only the right player to pilot him.
Cassiopeia - The Mechanic. Her bullying and dueling are unmatched, and she scales into a drain-tanking, dive-bombing, teamfighting battle mage.
Taliyah - The Roamer. With the range and damage to devastate waves and champions alike, she applies pressure and, ahead or behind, increases tempo.
Xerath - The Skillshooter. He can poke enemies out of lane unless constantly pressured and scales into an insane damage machine.
The abundance of raw magic in Shuriman lore offered many opportunities to create champions who exploit it. But controlling such power requires skill, whose combination with stacked numbers survives best in the midlane. Waveclear, damage, and scaling. That’s what Shurima brings to mid.
??? The tilting potential this guy can bring it's amazing.
his waveclear and damage are unmatched in the mid lane