Rework!
Passive: Hitting an enemy below 99% of current health deals 20% of max health as physical damage if the targeted enemy has more MR than Armor, or in magic damage if the target has more Armor than MR. May only occur once every autoattack.
Q - Shuriken - Zed throws 2 Shurikens in a straight line, dealing increased damage to every enemy they consecutively hit. If both Shurikens hit the same target, Death Mark is applied.
_Death Mark: All damage towards the targeted champion is increased by 50% for 4 seconds, after 3 seconds, the target is dealt a burst of damage equal to 90% of all the damage dealt to him while Death Mark was active.
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Cooldown: 3 seconds
W - Twin Shadows - Zed spawns 4 copies of him in the form of shadows in a fan out formation before him. The shadows all Mimic Zed's abilities, and Zed may reactivate W to switch positions with the closest shadow up to 3 times.
Cooldown: 8 seconds
E - Shadow slash - Zed spins his blades around him, dealing damage to any enemy within a 900 unit radius. Enemies hit take bleeding damage equal to 20% of their max health over 1 second.
Cooldown: 2 seconds
**R - Super Death Mark **- Targets an ally to apply Death Mark. While death mark is active, any Q - Shuriken Zed throws is instantly mimiced towards the target. The target also takes 50% increased damage for 50% for 4 seconds. After 3 seconds, the target is dealth a burst of damage equal to 90% of all the damage dealt to him while Death Mark was active.
Cooldown - 60 seconds