@Meddler: A "Zerging" Champion; Impossible because of FPS?
Whenever I've brought up the idea that there needs to be a Champion in League who basically acts like the Zerg (i.e. spawns dozens of little "Broodlings" to swarm and overrun your enemy's positions), one common counterargument to my attempts at the design is that a large cluster of minions would cause lag issues for people with bad computers. League's certainly gotten better over the years at making things less laggy, though; the only times I get lag are when there are connection problems (i.e. getting ISP-screwed), not stuff related to graphics, number of units on screen, etc.
How much of a concern is "FPS issues" in relation to you wanting to make a "Zerging" Champion? Are they significant enough that you simply can't do it without causing too many complaints?
-tee victory.