@CertainlyT: For the love of all that is purple, make Kalista's innate jump scale cleanly with MS
She jumps X units at 300 MS. If she has 400 MS, she jumps 4/3*X units. If she has 556 MS, she jumps 556/300 units. If she has 230 MS, she jumps 230/300 MS. As it stands now, the following is true:
- There is no point to getting furor on Kalista.
- There is no point in slowing Kalista; as it stands now, she just jumps away if you slow her. Yeah, she can't walk very quickly, but she can just jump away very easily.
- There is no point in buying +%MS on her or using MS quints
If units traveled is dependent on the current movespeed of kalista, then suddenly the following happens:
- You can be mechanically better with Kalista by being able to jump at the very start of the furor buff instead of near the middle in order to maximize distance
- Slows actually work on her mid and late game
- Build %MS on her gives some benefit
- There is now a reason to buy something else besides zerker greaves i.e. Swiftness on a Marksman. Zerker gives more raw dps, Swiftness gives more kiting potential. Both of them are fairly slight compared to the other
- Crazy shit going on when you use Lulu! W + Shurelya's + Karma haste on Kalista.