Dear Riot - pushing these changes will just show how bad the balance team is

Elohaven··2 votes·200 views
Paul Perscheid on Twitter

300% siege minion damage?

50% less champion damage?

AOE RESISTANCE? The runaans removal is fine, but AOE - come on...

If you were in my game, I'd report you for int'ing because this shit is bizarre.

We've complained about towers being made of paper, seeing towers being taken in less than 10 minutes, and games being so one-sided for the duration of this season that you can barely get three items on the losing team before facing super minions.

Now you're making towers even easier to nuke, eagerly supporting the already annoying nuisance of unstoppable snowballs due to one lane, and making it harder to defend/comeback.

"We love comeback stories and think it's amazing" "We're looking into snowballing" -- Nothing about it yet

Changes go through I know ARAM games would be my favorite spot - they already are.

If you give towers a huge buff to compensate for this, I wouldn't mind but good luck on making the games balanced when people can't even contest baron which is already strong enough in these games as is.

THIS IS SOLOQ NOT PRO-PLAY

2 Comments

Lauchmelder2 votes

I'd be fine with that change if they'd remove the AoE resistance the minions get. Make those baron waves clearable at a decent speed (without the need of an ADC 24/7 because they don't need to wait for their abilities to come off CD to deal damage) and I will agree with the change.

Otherwise not.

TheProfezzor1 votes

So objectives are even more important. This will not go well in solo q. Teams don’t push them with map control gg

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