@Meddler The proposed changes to minions and wave manipulation!
I want to talk about the changes to minions; they scare me. What worries me is that the subtle and interesting mini game of wave control will be damaged or worst case destroyed.
The proposed changes is that if you are up in levels and towers you minions will be stronger in different ways against the enemy minions, that's the gist of it. These changes while in the patch-notes are not yet live, as there was some issues with them. I've had no chance to test them out of this reason, but I still think it's possible to have a discussion on the topic.
It's a fascinating and subtle thing to control the minion waves, and when done successful you can set up freezes to deny CS to enemy, or make large waves that damage side lanes as you do objectives. What worries me is that the changes to minions, make them auto push which makes setting up pushes and doing freezes much harder to control.
What is the intent behind the changes, and what is your thoughts about wave manipulation and the new system? If this interferes with wave manipulation, do you have ideas how to solve your goal in other ways?