WW AD Nerf: Overkill After Meta Shift
WW got nerfs to his Q and AD right before a massive JG meta shift. Instead of strong level 3 junglers, it's all about junglers with great level 2 and crab control.
Even before the meta shift, WW was not excelling at the highest MMRs and was essentially never chosen competitively all year. He had a high ban rate in NA but was at a sub 2% ban rate in KR. Most of his success came from people overstaying at low HP or ignoring his highly predictable top gank timing with level 3. He does not do raptors or krugs well so in general, he's easy to outplay/predict by the enemy jg.
He's deceptively hard to master but his skill floor isn't high so he'll always have a decent win rate even when weak. There aren't as many "bad mains" dragging it down. However, he's not in a good spot now. His AD nerf hurts his already bad scaling and should be reverted. In general, he didn't objectively need nerfs. People were just not adjusting their play.

- 1000g
- 800g
- 1300g (also worked with "no counter" pre rework Warwick)

warwick does highly respectable damage).