A Needed Change to Eternals
First things first: I know Eternals are a bit controversial. This thread isn't about pricing, availability, or even the specific Eternals, so I'd appreciate it if we kept the comments free of that -- there are a number of other threads where you can discuss that stuff.
This is specifically about the design of the Personal Bests / in-game displays, and why it needs adjustment.
Imagine you're playing Nasus. The game goes on past 50 minutes, and you end up with upwards of 1200 bonus damage on your Q. Cool! A personal best!
You get a pop-up. And you never see one again, because now you have to break 1200 stacks.
Given that the pop-ups are part of the feeling of accomplishment, this sucks.
There two easy solutions here, which can be used separately or combined together:
- Make personal bests tied to game time (and still show a "highest ever").
- Include breakpoint highlights.
In the first, the game is divided into sections between 2 and 5 minutes long. When you beat a personal best during one of those sections (based on total elapsed game time -- so personal best for 0-5 minutes, personal best for 0-10 minutes, etc.), you're alerted (most Q stacks by 20 minutes! Most Feast stacks by 15 minutes!)
In the second, the personal best is maintained, but you get a callout for beating either a set value (400+ Q stacks by 20 minutes!) or a personal average (say, beating the top 75% of your performance for that Eternal for that given time in the game). Of the two I favor the personal average, as it means that a player of any skill can slowly see themselves improving.
What these suggestions do is ensure that the feel-good (and visually appreciable) part of the Eternal is more commonly present as a reward for doing well, and not skewed by games where you end up stomping or in an incredibly long grind.
Please consider making this adjustment.
main the best achievement is 26 marks in my passive, and thats something I would like to show off in the eternals rather then how much I traveled with the Q.
At least is content for the champion I played since the last time Kindred had something is the Super galaxy Kindred