Thresh's Pull: Overpowered

1 Wing··5 votes·1,131 views

Thresh's pull is too strong because, not only are you being grabbed, but you're also stunned, for what is really a long time. And then he can extend that stun again.

There's really nothing weak about Thresh to balance his sweet abilities. He becomes tank without really doing anything. He has two escapes for himself, and if he needs to help another champion escape he has extra abilities for that.

Is there anything weak about Thresh? [in before "just dodge his hook and he's weak."]

14 Comments

MrPerson103 votes

Blitzcrank says hi.

Dont be Hasty2 votes

Blitz is still worse.

I Am Florg2 votes

Yeah I was about too say...

360D3GR3SS1 votes

Only in certain situations. Against unskilled players I would choose blitzcrank because he rolls easily. Thresh is safer but blitz can get a team going more effectively IMO if played properly.

Dont be Hasty2 votes

Not sure whos downvoting. Blitz is a literal pull, kills, and then its a 4v5 teamfight unless blitz pulls someone else. Plus blitz has crazy mobility and can position himself better. Thresh may be strong, but he has to pull himself towards you for the full effect.

Talamare1 votes

{quoted}

Not sure whos downvoting. Blitz is a literal pull, kills, and then its a 4v5 teamfight unless blitz pulls someone else. Plus blitz has crazy mobility and can position himself better. Thresh may be strong, but he has to pull himself towards you for the full effect.

Thresh is safer than Blitz, if Thresh hooks the wrong person then its not a big deal

1 Wing1 votes

at least with Blitz, you get pulled and knocked up, and that's only about a second where you can't take action, and you can cast a fast spell in between those two actions.

With Thresh, you get hooked, and it's a lot longer before you can take any action in the game. That's a lot worse, in my opinion.

Talamare2 votes

Thresh kit is overloaded, just like every other kit made by CertainlyT

360D3GR3SS1 votes

I feel the 3 second refund upon hitting a target completely unnecessary. Maybe here lies the problem.

Matthias91193 votes

They made the CD longer when they added that, to make spamming it until you land a lucky hook less attractive.

360D3GR3SS1 votes

But for what it is, it deserves that long of a cooldown.

MarkedOfKane1 votes

I think he should only be able to dash to the hooked enemy if it is before he pulls them back a bit.

Gunpoint1 votes

QSS Zed

360D3GR3SS1 votes

He can still pull himself to you (even though the chain breaks...)

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