I Imagine all the Zac mains have since given but, just a reminder...
Old zac was far superior from a balancing standpoint and fun. He will never be able to be meta with his obnoxious new kit.
sub 50% w/r for life.
Return old Zac.
Old zac was far superior from a balancing standpoint and fun. He will never be able to be meta with his obnoxious new kit.
sub 50% w/r for life.
Return old Zac.
Wait
You’re saying that the new Zac that’s picked in the LCS every other game and is currently meta is bad?
Sure old Zac ult was more fun but I think he's better overall. He has a more useful Q and good ult.
Isn't he meta like, now?
Never be able to be meta? Zac main here, his winrate might be sub 50, but thats to a big part due to his over 11% playrate. High playrates often lower the winrates due to unexperienced players playing the champ and loosing. Zac sees quite some proplay, an area, where only the best things survive https://gamesoflegends.com/champion/stats.php?id=113&tournament=LCK%20Spring%202018 54% winrate in LCK http://www.gamesoflegends.com/champion/stats.php?id=113&tournament=NA%20LCS%20Spring%202018 63% winrate in NA LCS http://www.gamesoflegends.com/champion/stats.php?id=113&tournament=EU%20LCS%20Spring%202018 58% winrate in EU LCS
since when is lcs an indication of champion health?
exists.
Havent played the old Zac but the new one is lots of fun as support for me.
Uh new Zac is completely busted. His ganks are insane, his CC is insane, and he's very hard to kill. Not only is he picked regularly in the LCS but he has a high winrate there as well. If anything he needs nerfs.
Exactly. His kit is too strong. His ult provides far more utility and kill potential than it used to. It was pure buffs.
interesting so many people are citing lcs as a balance indicator. usually the opposite.