PBE Cassio Changes :O

HadesBlades··8 votes·5,540 views
3/25 PBE Update

P - "Cassiopeia gains Movement Speed per level, but she cannot purchase Boots items."

Q - "Cassiopeia blasts an area with Poison after a brief delay, granting her increased Movement Speed if she hits an enemy champion."

W - "Cassiopeia releases several clouds of poison, lightly damaging and slowing any enemy that happens to pass through them. Enemies affected by this poison are Grounded, losing the ability to use Movement abilities."

E- " "Cassiopeia lets loose an attack that deals increased damage to Poisoned targets and heals her for a percentage of the damage dealt. If the target dies from this attack, Cassiopeia regains Mana.""

R - "Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned."

I don't know where to begin..... Cassio fans ideas? Likes? Dislikes? But this does look more interesting then i imagined her her gameplay update

48 Comments

OverpoweredSoap9 votes

OH THANK GOD.

Finally, a fucking cripple in this game.

TheZileanMachine5 votes

These are some pretty exciting changes, I wonder if the passive will exceed boot speed and at what lvl? This new "grounded" effect is great though, it would be really nice to have something to deal with all the mobility in the game now. (poppy is another good example of this) I hope the E still has a relatively low CD though... really like the spammy kiting style she had.

Abyssphere1 votes

{quoted}

These are some pretty exciting changes, I wonder if the passive will exceed boot speed and at what lvl? This new "grounded" effect is great though, it would be really nice to have something to deal with all the mobility in the game now. (poppy is another good example of this) I hope the E still has a relatively low CD though... really like the spammy kiting style she had.

MS seems to be 4 per level on the PBE.

liongon1 votes

It is bugged, it will be 1 sec CD, light damage if the target is not poisoned, moderate dmg if poisoned.

Verxint4 votes

[{quoted}](name=Buff Katarina ,realm=NA,application-id=3ErqAdtq,discussion-id=EXgUqEti,comment-id=,timestamp=2016-03-25T21:41:04.465+0000) P - "Cassiopeia gains Movement Speed per level, but she cannot purchase Boots items."

Kek

[{quoted}](name=Buff Katarina ,realm=NA,application-id=3ErqAdtq,discussion-id=EXgUqEti,comment-id=,timestamp=2016-03-25T21:41:04.465+0000) W - "Cassiopeia releases several clouds of poison, lightly damaging and slowing any enemy that happens to pass through them. Enemies affected by this poison are Grounded, losing the ability to use Movement abilities."

Oh boy. I wonder if this means speedups as well or just dashes/blinks?

RiotRiotRepertoir11 votes

It doesn't include Movespeed increases, but it should work on all dashes/blinks/teleports.

The Queen Viper8 votes

Thank you for the good rework!

Keep up the good work bro.

https://cdn.shopify.com/s/files/1/0860/3518/products/sealofapproval_comp_large.jpg

Aazzlano3 votes

Does this include Lissandra E?

And what about Diana ult? Apparently that passes by Poppy's ability or at least it did before

CatSith1 votes

Yes on both counts. Since dia's ult is a dash and lissa's E is a blink.

RiotRiotRepertoir5 votes

It works against both.

Solideus1 votes

What is the current direction for clearly showing what's going on with this new effect?

Ricky Spanish DC1 votes

Is grounding going to become a new type of cc? What is it going to be considered as overall?

OverpoweredSoap1 votes

[{quoted}](name=Ricky Spanish DC,realm=NA,application-id=3ErqAdtq,discussion-id=EXgUqEti,comment-id=000600000001,timestamp=2016-03-26T02:10:04.720+0000)

Is grounding going to become a new type of cc? What is it going to be considered as overall?

Yes, I believe he stated awhile back that Cassio would have a new form of CC, so this should be it.

Vistha Kai4 votes

P - "Cassiopeia gains Movement Speed per level, but she cannot purchase Boots items."

Goddamn, Riot. Think of the children!

http://st.elohell.net/public/chill/edadf4f467fef5ec29d449af6373a8a1.jpg http://st.elohell.net/public/chill/dd1662d5e3a6595615bc9cfb6366b880.jpg

Cimexis4 votes

Will be completely honest and say I haven't tried the rework myself yet, though here's what I think of it so far:

Passive: Glad they got rid of the previous one. Havn't seen the numbers on the movement speed yet, although will probably be an OK ability.

Q: Really glad they didnt touch any of its mechanics (still circular delayed ability with movement speed increase)

W: Will probably make her gameplay against mobile champions somewhat easier. Will be so much fun counterplay in this :)

E: TLDR version: Dont like. Miss the reset mechanic. 1s will make her feel slow early game (0.55s with 45% CDR, which will feel like the old one.) Balance issues.

Long version: I actually REALLY dont like the changes they did to this ability, primarily due to balance and difficulty concerns (I liked the harsh punishment for missing poisons). Here's why I'm afraid of her future balancing: As it's supposed to be now, you get a flat 1s CD on her E, with increased dmg if the target is poisoned. Now this can be balanced by giving the ability low dmg if the target isn't poisoned, and OK damage if poisoned.

Now what if I decide to buy Rylai's? You would pretty much be able to start of by casting 1 E to trigger the slow, follow up by her poisons (which are really hard to avoid because of the slow), and then you just continue with the "old combo". Now my question is how are you supposed to balance this? I'm afraid she'll either end up being completely overpowered (and thereby permabanned), or completely useless because they have to balance around this.

I also feel like the changes reduces the difference between a good Cassio player and a crap one by a huge amount (High skill ceiling pretty much removed)

R: Unchanged as far as I can tell. Quite happy it stayed the way it is.

Overall: Don't like changes to E. I think it makes her way to easy to play, and removes her completely from the "hard champion pool". Also may create balance issues. Quite happy with the rest of her kit (although, for me, the E changes overshadow the rest of her kit's changes).

RiotRiotRepertoir3 votes

Understandable feedback, especially as it pertains to E. The whole spell didn't go to PBE with the update, but the W is harder to use than old Miasma, so if you're looking for a challenge, the new replacement spell does provide that.

EfficientDynamo4 votes

I know this won't make your job any easier, but please consider moving away from machine gun cass. That playstyle is exceedingly unfun to play as and play against, as it is the mage version of a stat check (did i land a poison, and can I hit E enough times before they burst me?) that used to be such a problem in top lane.

Lord Azır1 votes

{quoted}

Understandable feedback, especially as it pertains to E. The whole spell didn't go to PBE with the update, but the W is harder to use than old Miasma, so if you're looking for a challenge, the new replacement spell does provide that.

Have you guys thought about a % magic pen on a spell? Like Darius and Urgot E. Because right now it feels like every game to do any damage mid game she's gonna have to rush item 3136. We are probably already doomed to item 3040 being core like it is now. And both those items are near 5k gold for just a stacking mana item and 15 magic pen. Having to build those same items every single game will feel quite boring.

Gixia1 votes

I agree with you on the E changes making it easier (maybe too easy), but I don't see your balance concerns? Perma-slowing with Rylai's is something you can already do right now, and it doesn't make her overpowered. Hell, you can even combine the perma-Rylai's slow with a perma-speed boost from Furor boot enchant for extra sillyness (which her new passive will prevent). So I don't see how her still being able to do that post-rework will make her unbalancable. Especially since, even if you can perma-slow, she's likely going to be dealing less damage in the combo than she does now. They said damage is gonna be shifted away from E towards her Q. So reduced damage E, combined with E being less spammable without investing into CDR, plus inability to get Furor, seems to me like if anything the Rylai's combo is being nerfed from live.

Drakylon3 votes

No access to Sorcerer's Shoes or Ionian Boots of Lucidity? CDR might be relatively common, but no access to one of the only viable flat MPen items screws Cassio over against Hexdrinker and Maw, especially in the mid-game.

Stiv12341 votes

If the enemy bought Hexdrinker, 15 MPen is not gonna save you.

Yuumi or Lose1 votes

Remember that this is actually accidentally leaked. This wasn't to be on pbe. Also, there is going to be item changes on the mage update so who knows.

Abyssphere1 votes

{quoted}

No access to Sorcerer's Shoes or Ionian Boots of Lucidity? CDR might be relatively common, but no access to one of the only viable flat MPen items screws Cassio over against Hexdrinker and Maw, especially in the mid-game.

It's not too bad. Haunting Guise should be viable on her again with this update so she's getting the pen she used to still.

CatSith1 votes

Just wait for the mage update because they are looking at the items too.

Elewd1 votes

but now you can voidstaff and liandries in the same build and not feel like you wasted an item slot, just dedicate the boots spot to voidstaff, IF this is what she will mostly look like in the real release.

LoL Ergo Urgot1 votes

{quoted}

No access to Sorcerer's Shoes or Ionian Boots of Lucidity? CDR might be relatively common, but no access to one of the only viable flat MPen items screws Cassio over against Hexdrinker and Maw, especially in the mid-game.

They are reworking mage items especially for more cdr option and Maw is getting nerfed and loosing MR.

SoundChaosDebug2 votes

Good bye magic pen boots

Leu072 votes

I am a little bit dissapointed with the passive I must say.... I wonder if it would make her feel swift though... I was expecting a more interactive passive :/ also miasma is pretty much the same, but the new cc is nice I suppose, It would be nice that it would spread faster and a little bit bigger, also, would it stop dashes aswell? like for example, lee sin throws the Q at you, but you throw the miasma on the way, so when he dashes to you, he would get stuck in the miasma, that would be greaaaattt (this of course would not count to unstoppable abilities like malph's R)

Nefas2 votes

Exceedingly disappointing. Was expecting a lot more and basically got an even more jumbled identity. Boots thing is meta-game gimmicky and uninteresting and doesn't let her access the only cheap source of Magic Pen. E changes remove something that's been always been core to her gameplay style and poison identity. Poisons in general seem even more de-emphasized which is just sad. If I'm being honest the new CC doesn't really do much for me but I guess it probably is more impressive to see. I had hoped Repertoir would do her justice but this doesn't excite me at all.

3ofGot40ve1 votes

I DONT EVEN PLAY CASS BUT COOL :OOOOOOOO

MistroTTC1 votes

These probably wont actually be in the patch 9Its probably for the mage update), but I'm so glad they put in the grounded debuff, even if I think mega adhesive would be a better ability to put it on.

Sharjo1 votes

I guess this is a hint as to how they're looking to shift around Cassiopeia's power with the mage update.

Given how these are the only major mage changes though, they're likely weren't meant to appear here just yet and are an earlier iteration.

OverpoweredSoap1 votes

{quoted}

I guess this is a hint as to how they're looking to shift around Cassiopeia's power with the mage update.

Given how these are the only major mage changes though, they're likely weren't meant to appear here just yet and are an earlier iteration.

Confirmed that these were accidentally pushed forward by the Rioter, they'll most likely be gone on Monday he said.

Driptorch1 votes

Loss of boots mean greater item flexibility. It will shift her power curve due to not buying sorc shoes, however, Riot will balance around having less pen than other mages. I think this direction has the potential to be very fulfilling and unique. I am very excited.

The Queen Viper1 votes

[slayer-pantheon-thumbs]

SwiftKitten881 votes

i really dislike this idea... this will make her ABSURDLY op late game because every other champ in the game has to have boots taking up an item slot.. this gives her a 6th item she can use for another effect.

RoodToob2 votes

But didn't her current passive kinda do that? Late game it gives healing, 25% CDR and 30% bonus AP

Quepha1 votes

{quoted}

i really dislike this idea... this will make her ABSURDLY op late game because every other champ in the game has to have boots taking up an item slot.. this gives her a 6th item she can use for another effect.

most champions just sell their boots and do the same thing anyways.

BlackTh0ughtz1 votes

The w is really good. I think it's much better than the current W. Sounds like shes pretty much the same except for her passive and this w change. Would like to see how the passive works. As of now Cass is exteremly slow so I wonder how fast she gets, furthermore I was someone who always built cass with furor boots so I actually loved boots on her, but this is an interesting choice to just remove that option to allow her to build for any situation. And would make her a complete monster when the game has dragged out.

Curse of Royal1 votes

[deleted]

The Queen Viper1 votes

[{quoted}](name=Crimson Zephyr,realm=NA,application-id=3ErqAdtq,discussion-id=EXgUqEti,comment-id=0010,timestamp=2016-03-26T02:29:08.451+0000)

E - Boring. The unique rapid fire element of her kit is gone.

Nope, it's not gone.

It has a permanent 1s CD now.

Curse of Royal1 votes

Now that I've tried it I see that I overreacted. Still not sold on the W but I admit I misunderstood the E.

The Queen Viper1 votes

She's bugged on PBE so no worries... also her W will also change and won't be just like the Misma currently is.

Strawberrycocoa1 votes

So if she's incapable of buying boots but gains equivalent mobility through Passive and Q, I consider that a huge buff to her. Every other champion needs to buy boots to keep their movespeed up to par, but Cassie would be buying a sixth standard item and gaining all the combat stats it carries. So she'd basically have an extra item's worth of stats.

J E B A ł T E D1 votes

New passive seems like filler (as if somebody ran out of ideas) and will probably be either clunky af or unfun to play against.

New W seems good but I'm gonna miss the old passive due to this change

I like the new E, seems like a good improvement.

The old R was good and i'm glad they kept it this way.

Overall, I look forward to it. I feel like the passive could be made better, some kind of mechanic that allows cast while moving on her spells.

Naag One1 votes

Slow+grounded? and move speed on Q

sounds like certain death once W hit... :|

Rain NT1 votes

The passive is weird imo but its on a good direction though.

Imo it should be like this

Cass has increase MS when champions are poisoned, and is increase per champion poisoned.

Q - blast the poison and give her a h.o.t (healing over time) when hitting an enemy with the blast. increased by 30% against champions.

W - The same as the rework

E - Same thing as the live server but doesnt heal anymore but gain a bit more mana per kill.

R - Reduce the damage, but add a debuff decreasing resistances. So its it has more use as a tank killing ult. You are in fear (to not look at her and turn into stone) so you feel weaken kinda deal.

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