vayne true damage should be reverted

MunchCrunchLunch··6 votes·417 views

12% every 3rd hit is too much. true damage. 4% per hit. meanwhile kog maw have less than that and its not even true damage. bring it back to 8% at max rank. its really hard to run away from her. or fight her. with her passive and her ult.

7 Comments

Void Nargacuga3 votes

She also had a flat amount of True Damage just for getting the 3rd Silver Bolt Proc which is why it was changed into what it is now. Not as strong on squishy targets while still being effective against health stacking enemies.

kaykalos1 votes

[{quoted}](name=Bow hunter 16,realm=NA,application-id=3ErqAdtq,discussion-id=EXIs4XUo,comment-id=0000,timestamp=2016-01-04T02:14:02.751+0000)

She also had a flat amount of True Damage just for getting the 3rd Silver Bolt Proc which is why it was changed into what it is now. Not as strong on squishy targets while still being effective against health stacking enemies.

(12/100)*2000=240 (8/100)*2000=160 160 +80= 240 So vayne deals the same damage vs squishy targets and more damage vs tanks

Mecha MaIphite4 votes

Squishies do not start the game with 2000 health. They do not even come close until halfway through the game.

Void Nargacuga2 votes

Originally it had a 20 / 30 / 40 / 50 / 60 flat true damage for getting the third hit along with 4 / 5 / 6 / 7 / 8% of targets max health.

A lvl 1 Jinx has 518 health not including runes/masteries if Vayne got the 3 hits off she would deal (if she had started with W) : 20 + (4% of 518 = 20.72) = 40.72

Same scenario with new setup: 6% of 518 = 31.08

Though she now also has a minimun damage threshold of: 40 / 60 / 80 / 100 / 120 (Note of % Max HP scaling: 6 / 7.5 / 9 / 10.5 / 12% of target's max. health)

This way it still deals less damage and isn't as punishing as the old scaling against a squishy target. The .72 of the older one might (I am very unsure though) have been rounded up at times. She is INSANE at busting Health tanks, but not so great against low health targets. Also there is the support which can help out the carry to lock her down and make her a quick meal for their carry.

kaykalos1 votes

[{quoted}](name=Bow hunter 16,realm=NA,application-id=3ErqAdtq,discussion-id=EXIs4XUo,comment-id=000000000001,timestamp=2016-01-04T03:03:14.232+0000)

Originally it had a 20 / 30 / 40 / 50 / 60 flat true damage for getting the third hit along with 4 / 5 / 6 / 7 / 8% of targets max health.

True sry mistake, but thornmail nerfs hurt so much vs vayne, when u play fighters or tanks, zero counters or counterplay vs vayne as fighter or juggernaut, maybe i am not supposed to complain because that is vayne's job but adc mains must stop to complain about rengar, because that is rengar's job

Mecha MaIphite2 votes

It's not 4% per hit, because she will not always get exactly 3 hits on her target. When trading in lane, she might only have time for an autoattack. During teamfights, she might be forced to switch targets before getting 3 hits on one.

kaykalos1 votes

{quoted}

It's not 4% per hit, because she will not always get exactly 3 hits on her target. When trading in lane, she might only have time for an autoattack. During teamfights, she might be forced to switch targets before getting 3 hits on one.

The counterplay vs vayne is to dont let her to hit u 3 times (at teamfights), so the counterplay vs vayne is to let her to kite u

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