Should S5's jungle monsters (besides Dragon and Baron) have 0 armor, but higher health?
Riot's changing minions in Season 5 to have no AR/MR and higher health to make flat penetration non-effective against them.
As a suggestion for jungling, could this sort of thing also be done for jungle monsters? It'd certainly help for people who want to take flat AD marks instead of ArPen marks. Might hurt magic damage junglers a bit, but that could also be compensated (i.e. give all jungle monsters negative MR like the golems).
Any thoughts?
passive is better lol