Tibbers can literally 100-0 people even if they are trying to avoid him after Annie dies.

JamesTheMage17··7 votes·535 views

How is it balanced that when Annie dies you have to receive hundreds, perhaps thousands of damage afterwards if her ultimate is currently up? Gigantic speed boost (making it impossible to escape) and a ridiculous attack speed, plus AoE damage around it. Literally impossible to kill unless you're graves (who can knock summoned units back for some unknown reason, making daisy useless...).

This could be fixed if tibbers didn't become enraged when Annie dies, or if he just attacks the nearest person instead of hunting the killer down.

5 Comments

MinaZer02 votes

especially with a build that includes item 3151 + item 3116 LUL god I love Annie

Woodakoodashooda3 votes

[{quoted}](name=ILittle IMonster,realm=NA,application-id=3ErqAdtq,discussion-id=EWcKe1kV,comment-id=0000,timestamp=2017-02-13T22:45:29.001+0000)

especially with a build that includes item 3151 + item 3116 LUL god I love Annie

summoner 11 god I love jungle

grug2 votes

further proof sion passive is almost useless.

Dynikus1 votes

I feel like they should just make tibbers enrage equivalent to sion's passive. Sion - 175% attack speed, 50% move speed that decays over 1.5 seconds Tibbers - 275% attack speed, 100% move speed that decays over 3 seconds

GULAG 4 U1 votes

okay now you just gotta pull the math outta the ass.

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