make the cooldown reduction less flashy
when something flash it means its ready for use for example basic attacks reduce alpha strike cooldowns the flash is so strong i think to myself the ability is ready to use but in reality its just 1 second reduction
its not that important the ability is reduced by something its important to know that its ready to use
so when its ready to use make it flash strong but when it reduce the cooldown the flashing can be just removed its not needed to confuse the player