@Ricklessabandon : While you're working on Soraka, can you add a bonus-HP ratio to her heal? :)
So, this is half a joke, but I always wondered about her heal costing %MaxHP but not scaling with its price.
When you build bonus HP, the "cost" of the heal goes up, but the effect doesn't change, so I always feel a little punished for building HP, as if Soraka was meant to build a lot of HPRegen but no flat HP. And yet, various core support items (Sightstone, Aegis) provide flat HPs.
So, joke aside, I'm really curious about why this is not the case, why the increase in price is not compensated by an increase in effect. I'm not saying it need to be, I'd just like to understand why. :)
Thank you.
Ninja edit: and maybe even Total HP, not bonus. After all, the price in HPs does increase when you level up and gain additional base HPs.