I get Bruisers were useless preseason but why are they warranted so much damage
But does that really mean they have to be able to dish out so much damage?
Irelia Malphite (Classed a tank but it's very easy just to build one damage item to chunk teams) Garen Jax Camille
I feel like what's the purpose of a jungle if you can literally just walk up to teams, burst the squishies, die, and just call it a game. Conqueror gives true damage as well so it's much harder to itemize against compared to fevor and you also nerfed health item in season 7.
People complained about ADCs doing too many jobs but bruisers are doing an assassin's job while being tankier. Cool, if you're in range of them you should be punished, but why do they have to burst you from 100-0 to do their job?
Bruisers and tanks should engage, apply debuffs, and spread out melee DPS.
In my opinion, bruisers should be shredding tanks, ADCs shred bruisers, assassins ADCs, mages teamwide AoE/utility, and supports should support the team. Wouldn't that make a better game cycle than whoever can pop the squishies/ADC the fastest?
+
synergy is getting removed, which is a huge deal for most fighters. you lose 100 to 140 damage on each sheen proc. this makes fighters less burstly and their damage less frontloaded. but atmas will improve their ability to take drawn out fights.
lethality
etc.
loses 100 damage on each sheen proc. thats a lot of damage shes going to be not dealing upfront in the first 6 seconds of a fight anymore.