Will Azirs E recieve more changes in future?
Mostly with his shield scaling. 15% of his bonus health seems really low, even if you build either a RoA or Rylais. The base stats itself seem really good, though you won't end up building alot of health anyways, so why not giving it an AP scaling? He lost alot of safety with the knockup removal, and since he's stopping if he's hitting an enemy champion, he's literally being in extreme vurnable range against most matchups. The buffs to his ult and bug fixes for efficient drifting helps him extremely, but I'm still kinda sceptical if I should really drift to an enemy champ if they have strong cc.