You are great at portraying there are no problems
There are problems. Damage is so high that the small leads of today are worth large leads of old. 1 or 2 early game kills turns into a game where you get over 20 kills and do more damage than 60% of the enemy team. Games become horrible quickly because of high damage and leads. Tower plating is interesting in that it slows the game to what it seemed to be before, but it is the high damage that caused the problem in the first place ( the problem of 17 minute losses in Season 8). That high damage is still here. We lost to a Neeko 2 games ago that ran around instant killing everyone. We even tried piling on her and she killed everyone still ... 1 shotting half the team. The problem is definitely damage and Riot doesn't post responses to our complaints about damage. They do add more damage to the game, though. Runes Reforged affected the damage vs. defences availability in Runes and Masteries, and this is how they could balance the game to be better. We need better runes for defence that actually make a difference, as well as defensive items that work. Until strategic buys do more than simply reduce overkill, but create opportunities to survive through multiple rotations, they won't help you win games. Overkill on 1 rotation eliminates any hope of playing a defensive game against a fed damage dealer. Items need buffs and runes need some love. Lower the damage please.
And of course Riot doesn't address any of this.