Veigar Possible Rework?

Trídent··2 votes·611 views

Veigar's currently in a bad state, he may be mostly balanced, but... what is he? A burst mage? A great CCer? Someone that traps people? Possible Rework: Big Rework:

E- Event Horizon Veigar opens a rift in space, creating a black hole. Enemies are snared(after cast delay) for (same as stun time) if they touch the horizon, and take 30% reduced damage for the duration, except from Veigar. (5% for Veigar) They also take an initial 30/40/60/80/100(+.2 AP) damage. Enemies inside the black hole are drawn towards the middle, at 20/25/30/45/55% of their movement speed. After 2 seconds of staying inside the black hole, enemies are stunned and take 50/60/70/80/100(+.3 AP) damage. Animation: A pure black circle appears, with a swirling ring( same width as before). After 2 seconds, the original "pillars" pop up. The hole disappears 2.5 seconds after the pillars pop up.

Small rework: Veigar's E now snares instead of stunning, with no delay(except for cast) Snares .5 seconds longer than original stun duration, and snared victims also deal 30/35/40/45/45% less damage.

Small Rework B: Veigar shoots out an orb of corrupted cosmic energy, attaching on to any enemy champion, marking them and slowing them for 20/25/30/35/35% for 3/3.5/3.5/4/4 seconds Veigar then can cast the original pre-rework event horizon after 1 second, in a 3 second window. There's an indicator to show when he can stun, with black and purple swirls around him in the 3 second window, so people know when to run. If it misses, Veigar then can cast a weak version(current version) of Event Horizon in a 3 second window, without a 1 second delay, at 3/4ths of the original mana cost. Cooldown: 12/11/10/9/8.5 seconds. Missile Speed: 1900. Width: 80 Cost:15/20/25/25/30 mana. Horizon cost same as before, except -20/25/30/30/35 mana. Range: 950 Missles ignore monsters and other units, and seek out champions in a 200 unit radius. (at a speed of 1200). The seeking missile explodes at 1100 range. (just an animation)

Possible thing to add to E(probably not right for Veigar's kit): If the energy hits nothing, it marks the ground, 470 units away from Veigar. Veigar can then reactivate E to warp(dash) to the location, using another 30/40/50/50/55 mana, and putting E on a 2 second higher cooldown.

I'm not sure about the numbers, or the concepts, but something needs to be changed. Why should people pick Veigar over another burst mage? He's "ok" and "kind of" fun, but he should be semi-reworked to be healthier

2 Comments

DrCabes3 votes

Not really sure about these reworks but he definitely needs something. I had a similar idea about his E being a black hole if you want to look at it. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/PWF04X5U-make-veigars-event-horizon-a-black-hole

Trídent1 votes

Seems pretty good, but a really drastic change from the current E, like the big rework I suggested. W's delay probably needs to be lowered for that though The only thing is, if it becomes like that, the delay should be removed(except for cast) Of all the rework ideas I've seen, I like my Small Rework B and your Black Hole the best. Hopefully Riot does something soon

Also updated Small Rework B again

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