Incentivize Supporting...

Hemulen Magi··8 votes·605 views

The lack of supports has gotten way out of hand this season and is severely driving up queue times. I enjoy supporting, and would even call it one of my main roles, but queuing with fill, support secondary, or support primary is pretty much guaranteed to always result in supporting. This has caused me, and probably many others, to start getting tired of the same role each and every game. Lately, I've been trying to get back into playing other roles, but the queue times are obnoxiously long.

You, Riot, should make the support role generally feel more impactful, flexible, and fun in order to increase the number of support players to willingly match the other roles. However, that sort of change will require time and delicate planning. So for the time being, please just tack some sort of IP or hextech key fragment drop rate incentive on filling/support as a short-term temporary fix. Then spend the time and resources needed to fix the role right. Thanks.

10 Comments

Iageri3 votes

https://www.youtube.com/watch?v=6-vDjVXuwM8

ehehehehhehehheheheheheheheheh

Hot Nurse2 votes

I main support, it would be awesome to see some incentive. But I don't fee it needs to be over the top because finding good junglers and top laners who ward and don't whine are tough to find. I love having a teammate capable of their role and I feel support is certainly an under appreciated role.

1wolfpack1 votes

I agree, i only put support or fill if I really wanna play support. otherwise I queue up as mid/jungle.

cannot play support every game. plus its easier to carry in every other role.

Amelie1 votes

No. I don't want to start seeing Udyr """supports""" because "muh key fragments".

Erockandroll1 votes

{quoted}

No. I don't want to start seeing Udyr """supports""" because "muh key fragments".

I thought it was a bad idea, but now I know it's a bad Idea.

But theoretically, Supports should already be incentivized by the Hex Crafting system. As much as any other champ. ("Hey, Guys, there's a Sona, Karma, Nami, Taric, etc, and they have a chest with your name on it.")

GULAG 4 U1 votes

It's because you can't hard carry with support. It's how the game is designed.

MunchCrunchLunch1 votes

its why support mains have the highest winrate on average this season. you either get a support that wants faster queue times or a support that mains support so they win more than not.

grug1 votes

support will always be unfun to play unless the mages who usually go support are able to kill an enemy in a single rotation.

Athenes Lulu1 votes

So we would rather have bad supports on our team because we want faster Q times.

I'm not mad on my own, honestly, because that's freelo for me. But other people? I don't think that's a good idea.

I mean we all remembered back in the days of Team Builder where people picked nearly whatever into the support role and fuck over games; incentivize supporting would do just that.

Spoofghoul1 votes

idk man i feel like will get abused by Velkoz suppoerts without a sightstone because derp; i have trmendously many many eyeballs

and support LeeSin saying i dont need sightstone im blind anyways smite is more usefull

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