Camille Needs Nerfs, here are some ideas

Vallalan··1 votes·1,228 views

and its obvious she needs changes. as someone who has played against her more than a few times and had her on my team I wanted to suggest some ways of nerfing her that aren't knee jerk reactions of "gut this champion". I mean my initial reaction is holy shit she has too much why does she have so much. but there are ways of nerfing her without just gutting her numbers like we've had to for a champ like kalista, azir, or kindred. As a diver/bruiser type champ it should be expected that she deals a lot of damage, has some mobility, and can survive in the fray for longer than pure squishy since she is melee.

That said here are what I suggest:

1.) Overall increase the cooldown on her E (hookshot/wall dash), but have it be reduced to current state if she hits an enemy champion with it. This would make it used mostly as an offensive tool and give the enemy more windows of opportunity when they force her to use it defensively/to escape. Right now she has a huge gap close/range threat at all times and an EQUALLY good escape. This kind of goes against the fight/diver mantra who are supposed to have a way, but trade having a way out in exchange for being tanky. Right now she has assassin esque level mobility with the durability of a bruiser. that is just not ok and is a big reason why she is frustrating to play against.

2.) Remove the heal on her W on minions. I have no idea why this is a thing. The ability already has a lot going for it. it is a 90% slow that decays over 2 seconds, and deals both regular damage and max health damage if you land it well (which isnt hard to do). Most top laners need some form of sustain or at least it helps, and it isnt out of line with the class. the heal working on minions means if you do manage to get ahead on this champion she can heal up off of minions. sure its reduced, but this is just an easy way for her to survive lanes she shouldn't. Make her have to interact to get the heal and punish the bad camille's who don't trade well.

3.) Change her ultimate to unstoppable as opposed to making her temporarily untargetable. Right now she has so many outplay tools as is. as I mentioned before, she can escape, she can engage. she can stun. she can 90% slow. she gets burst of attack speed, a shield, auto resets. The last thing a champion like this needs is just another outplay tool. The ultimate is already amazing without the fact it makes her untargetable. It is literally a free kill in a gank situation if your jungle can sneak into lane undetected because of how it works. and thats fine. its a unique strength to camille. I feel if it was unstoppable at the very least she could still somewhat outplay but not completely avoid major abilities/damage while using it. I watched LCK the other day and that it was used to dodge a jax stun and turn on him was exciting, but it felt dirty. a champion that was clearly caught out and about to die just had one more tool that the enemy champion could not keep up with. Maybe I'm wrong on this one, but I feel its unnecessary.

1 Comments

Asayake 5150glow2 votes

Remove attack speed from E if she doesn't hit a champion (or just remove it altogether, she doesn't need it). Why is she still rewarded for fucking up?

Change Q, it's not interactive enough with the cd being as short as it is late game. You can't really avoid the true damage and then go back in, since she'll have her Q up again within a few seconds.

W size needs fixing. Also needs some more thought, as, what is it supposed to do? Why does it have a 90% slow? Is there a reason for it to have %max health damage or did you just want to throw in some random mechanics?

More from Gameplay

More by Vallalan