improvements to league
General
This game is going so downhill and has a balance team that hardly plays the damn game
-
Team bounty gold removed
-
Shutdown gold increased to 425g from 300g, shutdown assist gold lowered to 50g from 150g
-
Requires one extra kill to be on a killing spree
Less free gold for team more gold for self
-
Nerf baron buff
-
Remove elemental dragons and add back the ones from season 5.
-
Bring back laser turrets for inhibitor and nexus turrets
These three changes will make objectives feel better
-
Jungle monsters respawn faster and give less gold and xp *you have to clear 4 camps to get level 3)
-
3 small raptors instead of 5, increase health of big raptor
-
Krugs no longer split after killed but have more health and give more gold and xp
This makes junglers actually have to farm a little bit instead of just getting sitting in a lane for a whole minute waiting to gank somebody and junglers won't be ganking at 2:45. Raptors and krugs aren't such a pain to clear.
Early game items
Starting gold decreased to 475 from 500
Price decreased to 35g from 50g
Price decreased to 105g from 150g
Price decreased to 475g from 500g
Health gained increased to 150 from 125
Price decreased to 355g from 400g
Price increased to 325g from 300g
Price decreased to 440g from 450g
Price decreased to 440g from 450g
Lifesteal on melee champions increased to 5% from 3%
Price decreased to 440g from 450g
PASSIVE: Health regeneration upon taking damage lowered to 15 health over 10 seconds from 20 health over 10 seconds on ranged champions
Price increased to 370g from 350g
Price increased to 405g from 400g
Price increased to 370g from 350g
Price increased to 370g from 350g
Adc
Attack damage increased to 80 from 70
Critical strike increased to 25% from 20%
Price increased to 3700g from 3400g
Critical chance lowered to 15% from 20%
Price decreased to 1050g from 1200
Critical chance lowered to 20% from 30%
Attack speed increased to 40% from 35%
Critical chance lowered to 20% from 30%
Attack speed increased to 40% from 35%
PASSIVE– SHIV LIGHTNING: Removed ability to crit, damage to minions increased to 250%
Critical chance removed
Attack speed increased to 70% from 40%
PASSIVE – WIND'S FURY Critical amplifier removed, bolt damage increased to 60% of attack damage from 40%
Build path changed to
+
+
+ 1000g from
+
+
+800g (same price)
Critical chance lowered to 25% from 30%
PASSIVE - LAST WHISPER: armor penetration changed to 10% total armor penetration and 15% bonus armor penetration from 35% bonus armor penetration
PASSIVE - LAST WHISPER: armor penetration changed to 20% total armor penetration and 15% bonus armor penetration from 35% bonus armor penetration
PASSIVE - LAST WHISPER: armor penetration changed to 20% total armor penetration and 15% bonus armor penetration from 35% bonus armor penetration
Attack damage lowered to 0 from 40
Armor increased to 40 from 30
Magic resist increased to 40 from 0
Build path changed to
+
+
+ 280g from
+
+
+ 200g (same price)
Price decreased to 3600g from 3700g
Goal is to remove triple crit and change other items
Top lane
Removed
Health lowered to 150 from 250
Armor increased to 100 from 80
Build path changed to
+
+
+ 700g from
+
+
+ 500g
(passives are still the same)
Price decreased to 3400 from 3500
Price decreased to 3400 from 3500
Cooldown lowered to 180 seconds from 210 seconds
Trying to make ignite viable top lane and bramble vest is annoying
** Support**
Heal and shield power stat on items removed

Bonus health scaling on shield removed
Anyways that all I have for now sorry for a sloppy list