[PBE] Riot, please don't buff the base damage on Lee Sin's ult. Buff its ratio instead.

darkdill·3/12/2018, 10:03:41 PM·2 votes·776 views
3/12 PBE Update: Tentative Balance Changes

Lee Sin Dragon's Rage (R) damage changed from 150/400/650 to 150/375/600 Vs. Live: from 150/300/450 to 150/375/600

I know Lee Sin has a really bad winrate right now, but buffing the base damage on Dragon's Rage is not the correct choice of buff. That's just gonna lead to Lee Sin being played as a tank again, and we all hate when he does that.

Instead of base damage buffs, you should buff its ratio so that he's rewarded more for building damage. Risk/reward, right?

I propose the following alternative:

  • Increase the bonus AD ratio of Dragon's Rage from 2.0 at all ranks to 2.0/2.5/3.0 based on rank.
  • Keep the base damage of Dragon's Rage at 150/300/450.

This would give Lee Sin some very good power from his ult in late-game without making his early-game oppressive, but only gives him that extra damage if he goes with an AD build. Tank Lee Sin's would receive no benefit from this buff (which would be intentional).

4 Comments

I Eat Ąss3/12/2018, 10:06:18 PM2 votes

its level 16 that it actually gets damage.

The other levels its a 50 damage increase

I don't see an issue here

ItIsKarter3/2/2020, 5:50:35 PM1 votes

buff lee sin now