[PBE] Riot, please don't buff the base damage on Lee Sin's ult. Buff its ratio instead.

darkdill··2 votes·776 views
3/12 PBE Update: Tentative Balance Changes

Lee Sin Dragon's Rage (R) damage changed from 150/400/650 to 150/375/600 Vs. Live: from 150/300/450 to 150/375/600

I know Lee Sin has a really bad winrate right now, but buffing the base damage on Dragon's Rage is not the correct choice of buff. That's just gonna lead to Lee Sin being played as a tank again, and we all hate when he does that.

Instead of base damage buffs, you should buff its ratio so that he's rewarded more for building damage. Risk/reward, right?

I propose the following alternative:

  • Increase the bonus AD ratio of Dragon's Rage from 2.0 at all ranks to 2.0/2.5/3.0 based on rank.
  • Keep the base damage of Dragon's Rage at 150/300/450.

This would give Lee Sin some very good power from his ult in late-game without making his early-game oppressive, but only gives him that extra damage if he goes with an AD build. Tank Lee Sin's would receive no benefit from this buff (which would be intentional).

4 Comments

I Eat Ąss2 votes

its level 16 that it actually gets damage.

The other levels its a 50 damage increase

I don't see an issue here

darkdill1 votes

You've clearly misread it.

Lee Sin Dragon's Rage (R) damage changed from 150/400/650 to 150/375/600 Vs. Live: from 150/300/450 to 150/375/600

I Eat Ąss2 votes

This proves my point more. Its actually 0 damage at level 6, 75 damage at level 11, and then the decent boost of 150 at level 16. Way into the late game where lee is trash already

No problem here

ItIsKarter1 votes

buff lee sin now

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