Hey! We got 5-man teams back!

Vekkna··138 votes·5,899 views

"We heard that people miss the ranked 5v5 queue."

brings back team queue

"We hear you on needing new ways to show off individual skill in ranked."

passes out fucking stickers

[zombie-brand-facepalm]

[zombie-brand-mindblown]

[slayer-jinx-unamused]

[zombie-nunu-bummed]

[zombie-brand-clap]

139 Comments

stealthfox9431 votes

Are you people ever happy?

Dextix LT30 votes

We are, when Riot makes good decisions......

Solari Fortune16 votes

Even if they make the best decisions of all time you people would still shit on them

KING ATTILA8 votes

{quoted}

Even if they make the best decisions of all time you people would still shit on them

Lmao, wrong. When they release Solo Queue, they will get credit where it's due.

Kuroi863 votes

Right up until they realize that the issues with Yolo Queue are still present and start to complain again.

Getting 4-5 man premades out of Queue would be nice, but just going back to the old system sounds bad. It made a lot of people hate trying to play ranked.

KING ATTILA7 votes

{quoted}

Right up until they realize that the issues with Yolo Queue are still present and start to complain again.

Getting 4-5 man premades out of Queue would be nice, but just going back to the old system sounds bad. It made a lot of people hate trying to play ranked.

Riot simply had to implement the new Champ Select for Solo Queue ranked and for normals to solve a lot of Yolo q's problems.

SoryInAdvance3 votes

best decisions of all time would imply that everyone was made happy...so no...

ChaoticPinecone11 votes

Except best decision of all time only implies that it was the best decision.

Not the decision that makes people happy. Not the decision that people like. Not even the decision that most people agree with.

Just like the worst decision of all time can have a ton of popular support, but its still the worst decision.

SoryInAdvance4 votes

The best possible decision that could be made, would be a decision that would make every single person happy...your logic is incredibly flawed.

Kuroi867 votes

Not really, you have to consider from what angle you look at a decision.

Riot often has to make decisions based upon facts and figures, based around their own balance ideals.

Often times groups of players will disagree with these decisions based solely upon their own feelings with little caring as to numbers or facts. While Riot does try to take the feel of a situation into consideration, at the end of the day they cannot make decisions based solely upon feelings.

Why? Because opinions change and majority feelings can shift quickly and easily, meaning you might never be able to catch up and always fail.

Case in point. Towards the end of last season, there were a lot of complaints that the games were lasting too long. As a result, Riot took measures to speed up games so players could jump around quickly from one game to another without having to slug it out through an hour long match.

First few months of S6 proceeded with the boards flooded with complaints about the game being decided too quickly with little chance for comebacks and more whining about snowballing than I've seen in over a year.

TLDR; the players don't always know what is right, so no, you can't always please everyone.

Dextix LT8 votes

Hmmm, really?

Lets see. Champion select is liked by many. People are not shitting on it.

Teambuilder was liked by many. People did not shit on it.

ARAM when it was released was liked by many (Still is). People did not shit on it.

Weekly "fun" maps were released and liked by many. People did not shit on it.

Game remake? Liked by many as an idea. People dont shit on it.

Need i continue?

Of course, they received some critisism, but it was quite valid, and minor considering how people agreed to the systems. Why did they not shit on these decisions? Because they were good.

hoes and bows5 votes

But how do you know that bringing back sold Q is the right decision? I know that most of the people want solo Q back, and riot knows that too, but they still don't want to bring it back even when they know that will please the people. And while most of the people here seem to claim that pleasing the users is the best option, I think that riot has a plan for dynamic Q (and pretty sure they said that), and I think that you guys should try giving them a bit of space until then.

Dextix LT14 votes

Lets see. First of all, Dynamic que as an idea is toxic to ranked play. It ruins ranked integrity by making unfair matchups and givingg even more variables to to the measurement of skill (Never a good thing).

Secondly. Dynamic is rarely or never used at all. Some games incorporate both dynamic and soloq. The fact is, that noone is really using it, and those who did, changed it to proper soloq.

Thirdly. I dont care about their plan. When they sshipped out Dynamic and DELETED soloq. They should have had a FULL READY PRODUCT. Also they are most likely lying again. I am still waiting and giving them space to ffinish tribunal, but i see no sight of it at all.

Fourth. Even if Riot doesnt wantto bring out soloq does not mean its the right decision. The leaders in the ivory towers of the game companies have shown time and time again how detached they are from theirr playerbases and how they know shit.

KING ATTILA27 votes

{quoted}

Are you people ever happy?

We were more happy before DQ. All they needed to do was implement the new Champ Select WITHOUT dynamic queue...

elon wątroba10 votes

To be honest DQ changed nothing in my life. Plat in s4, plat in s5 and plat now.

My Waifu Vanilla8 votes

Nah man you obviously participated in dynamic boosting and do not deserve that rank and it means absolutely nothing. /s

KING ATTILA11 votes

{quoted}

To be honest DQ changed nothing in my life. Plat in s4, plat in s5 and plat now.

And I made gold again playing solo. Not the point. More people are boosted to ranks they don't belong in.

Mr Fidori2 votes

Can anyone prove this claim they keep making, outside of saying "the people I played with this one game didn't seem like they were good enough for the division"?

Vistha Kai1 votes

My last game in Plat 5.

My team has a guy who is Gold 1 and ends up jungling. He is also obvious premade with a guy who rolled top (same club name). When I checked him after the game, I realized that other guy was fucking Silver 1, who only thanks to playing Boosted Queue in either duo or trio went from ~46% winrate to ~55%. In the 11 games they played until that point they won 10.

A Silver playing in high Gold/low Platinum ELO. A Silver who had 41% overall winrate last season and curently after 25 games with one champ has 44% winrate, after 28 with another champ 46% winrate and then there's the champion he spams while in premade, which after 99 games has 56% winrate. It's also the same champion he had 41% winrate last season.

If this isn't boosting, I don't know what is.

Mr Fidori1 votes

I'm not skeptical that incidents like this happen. But people keep saying that there is widespread boosting, like it's a common occurrence, but there's no kind of stat for that, just people speaking from isolated experiences.

Vistha Kai2 votes

It's like saying AFKing is a common occurence, while in fact it happens in less than 1% of cases. But guess what! That's still tens of thousands of cases daily per server!

And I can guarantee you, boosting through Dynamic Queue happens way more than in 1% of games.

Vekkna72 votes

I remember being happy. It was some time in season 5 before the juggernaut and devourer updates when the game went to hell.

Serlthree13 votes

You mean the time where everybody complained about riven 1v2 and vayne talk melter?

TheThundersRoar4 votes

Better than Ekko 1v3 and Zyra support tank melter.

DeynaTaggerung1 votes

Was tank Zyra support ever a thing?(besides the obvious rylais, liandrys)

Trinidad Might7 votes

They mean that Zyra melts tanks like a hot knife through butter.

DeynaTaggerung2 votes

Zyra melts everything like a hot knife through butter <3

Trinidad Might1 votes

Indeed*[slayer-pantheon-thumbs]*

A Liberal24 votes

I've been on the boards for about 3 years now and have never seen this wide of a level of discontent with the GAME. Sure, people bitch about items or champions, but that is just the normal petty bickering of the gaming world. Never before have I seen so many direct attacks at fundamental game systems such as matchmaking and queues.

That said, I didn't really dislike the juggernaut updates all that much, my real "Wow wtf are you guys doing" was preseason 6 with the marksman updates and the ADC meta ( you know, whenQuinn Graves KogMaw MissFortune Kalista was a viable team) leading into the metagolem.

Youchers.

Fisk13 votes

I have been on the boards since early season 2. They have definitely always been this discontent... A lot of the time people will just let off some steam here after being frustrated with a game (whether or not it was actually unbalanced/bad/w.e). Its just part of the fun here on the boards to be honest.

DREADN0UGHT16 votes

I'll be happy the day Rito admits Dynamic Q was a mistake.

IronicGentleman3 votes

{quoted}

I'll be happy the day Rito admits Dynamic Q was a mistake.

I don't even care if we get it back at this point. Just admit it was a mistake and I'll live with it. Seriously Riot, I love you, but some of your decisions ... shakes head

Vistha Kai2 votes

That would be the whole Square Round-Table of Scarra dumpstering Rioters.

jaymc113030 votes

You don't get props as a company for ruining the game for a season, then giving us back the things you took away that ruined the season in the first place....

Particularly when we've been adamant AGAINST the removal of those things and the addition of DQ since back in early December.

SoryInAdvance5 votes

I would just like to point out that you're silver 4 and Dynamic Queue in no way harms you...the only people that have any right to hate it are the Diamond players and higher who have 30 minute queue times.

jaymc11308 votes

{quoted}

I would just like to point out that you're silver 4 and Dynamic Queue in no way harms you...the only people that have any right to hate it are the Diamond players and higher who have 30 minute queue times.

I'd just like to point out you went and op.gged an account that's been perma'd for 3 years instead of any of these that I'm known for:

http://na.op.gg/summoner/userName=likeamaws

http://na.op.gg/summoner/userName=ev3carriesu

http://na.op.gg/summoner/userName=polygonsymphony

http://na.op.gg/summoner/userName=secondChanceHero

Hey guys! I found another person whos new to the boards!!!!

Lmao, that never gets old. Seriously, I been around here for ages, most people are aware what I post under. Clearly you were not. You are forgiven this once.

And yes, I do bitch about my 30 minute queue times.

Edit: Ya know, while I'm at it I'd like to make this perfectly clear, and seeing as I play in all skill ranges on various accounts for several years now I think I have the credibility required to make the following statement. EVERYONE is hurt by dynamic queue. EVERYONE. There is not one SINGLE player who is not affected negatively, and dramatically so, by the piss poor pairings you now see regularly (Literally, no joke, the avg distance between the highest MMR ranked player on a team and the lowest ranked player on a team increased this season by 300-400%. Yeah, the avg used to be about 75-100, now its regularly 300-450, and I personally have seen 1000 MMR in difference in high level play). This means that no matter what skill range you play in the quality of your matches has diminished considerably. Now some players (those who prefer to play as 3s and 4s) have benefitted positively from the changes. They now get to play as 3s and 4s. 1s, 2s, and 5s, already had their needs met previously, and have since had their needs completely ignored this season. Getting team 5s back is a step in the right direction. The babiest of baby steps, but a tiny one none the less.

killd0zer12 votes

I can't tell if you're being sarcastic or not but if you're trying to brag about popularity on the fucking league of legends boards that's the saddest things I've seen all week XD.

Jesus if it was /r/leagueoflegends that'd be bad, but fucking lol forums XD

Mandang016 votes

Riot's also failed to do anything to address the problems the 5's queue had. At any given time, half of the teams will be in placements, and match quality will suffer as a result.

And you could still play 5s in dynamic (unless you were the 1% of players at high ELO)... but Riot adds this instead of adding something for solo players.

jaymc11302 votes

{quoted}

Riot's also failed to do anything to address the problems the 5's queue had. At any given time, half of the teams will be in placements, and match quality will suffer as a result.

And you could still play 5s in dynamic (unless you were the 1% of players at high ELO)... but Riot adds this instead of adding something for solo players.

Riot can't add anything for solo players. The functionality of DQ requires Solo players in order to fill slots for premades of less than 5. Literally, as long as DQ exists we can NEVER have solo q. The only way to change this is to change "DQ" to "Duo/Trio Queue" that only allows duos and trios and pairs them accordingly, and then add back in solo q in addition to team 5s q. 4 man premades should simply never be allowed in any game mode at all, ever. There is no worse circumstance or game experience for solo players than to be completely excluded and ganged up on by a toxic 4 man. Which is basically every 4 man I've ever run across aside from the ones I play in myself personally with GDers where we go out of our way to accommodate the solo player.

Eevee In A Jar8 votes

Fuck Riot. That's all I gotta say. This is the cruelest joke. It's like someone just went through something tragic and Riot is just rubbing that fact in our faces.

Locke Daemonfire4 votes

They made a superficial change in response to a superficial complaint.

Dextix LT17 votes

YEe, because ranked integrity is completely unimportant....

Why do we even have ranked again?

Locke Daemonfire5 votes

[{quoted}](name=Dextix LT,realm=EUNE,application-id=3ErqAdtq,discussion-id=EEBJv9J9,comment-id=00010000,timestamp=2016-06-29T19:39:44.702+0000)

YEe, because ranked integrity is completely unimportant....

Why do we even have ranked again?

To see your own improvement over time.

Dextix LT8 votes

And how can you see it if ranked integrity is not a thing?

Locke Daemonfire2 votes

[{quoted}](name=Dextix LT,realm=EUNE,application-id=3ErqAdtq,discussion-id=EEBJv9J9,comment-id=0001000000000000,timestamp=2016-06-29T20:16:06.862+0000)

And how can you see it if ranked integrity is not a thing?

Integrity meaning consistency across players? By definition, it does not affect consistency across time for an individual player. If you play the same play style (eg. queue with the same people or only yourself, play the same set of roles/champs, etc), then any long term change in your ranking is a reflection of a change in your skill.

Certainly, if you just want to show off your rank and compare yourself to other people, then integrity can be an issue. That's what the stickers are for, so you compare like to like.

Dextix LT1 votes

Stickers dont do shit because premades are still matched with soloes, and ranked integrity is still ruined so your rank doesnt mean anything.

  1. You have premades and soloes in same matchups, and the solo player is always at a disatvantage at those times. Thus there is no fairness and one group of players always has an advantage, thus be able to rise even if their skill level is not that high. This creates skill discrepancy over all rankings which results in even more unfair mathups and failures in matchmaking because it cant accuratelly distinguish someones skill.

  2. Even when premades are on your team, it is bad for the solo. Because it robs him of his team contribution. He will never contribute as 3 or 4 people will. Thus he has less decision power, less carrying power and is dependant not on his skill but on skill off his premade. This is especially bad when the solo is simply pushed out of the group and has to be playing pretty much alone.

  3. All of this results in rampant LEGAL boosting. Previously, you could still boost, but it was 1 account at most. Now you can boost up to 4 people. Again, this makes the ranking not matter because noone can be sure, who was boosted and who was not. And noone is sure if the person who is playing with you or against you even deserves his rank.

All of this results in the diminishing worth of any rankings since it is not dependant on skill as much anymore and is made by far more variables that before (Making it more innaccurate). This also results in worse game quality as solo players become disadvantaged, while premades are empowered.

Thus ranked integrity, is gone.

Locke Daemonfire1 votes

[{quoted}](name=Dextix LT,realm=EUNE,application-id=3ErqAdtq,discussion-id=EEBJv9J9,comment-id=000100000000000000000000,timestamp=2016-07-01T05:47:29.603+0000)

  1. You have premades and soloes in same matchups, and the solo player is always at a disatvantage at those times.

This is an error in matchmaking. They have admitted that their initial matchmaking for premades vs solos was grossly inaccurate, and that they have improved it though it's not quite perfect yet. Except for the very top levels, there exists a way to balance them - for instance, a silver premade plays against a set of gold solos.

  1. Even when premades are on your team, it is bad for the solo. Because it robs him of his team contribution. He will never contribute as 3 or 4 people will.

This is always true. WIth 5 solos, you are still reliant on the skills of the other 4 members. If the premade as a group is of a higher skill level than the set of solos that would be there, and thus contributing more, then that is again an error of matchmaking, not an inherent issue of dynamic queue.

Thus he has less decision power, less carrying power and is dependant not on his skill but on skill off his premade.

Decision power I will concede as not knowing much about. Good shot callers who queue solo may be disadvantaged in dynamic queue. I am not one of them, and am happy following the decisions of any player, as long as the team acts cohesively. I will suggest that it is common for at least one player in a set of solos to not listen to the shot caller, and that that is more detrimental than having to suck it up and follow the decisions of a premade.

This is especially bad when the solo is simply pushed out of the group and has to be playing pretty much alone.

I'm not sure exactly what this refers to. If it's late game, I don't see how the premade will prevent the solo from accomplishing objectives together. Is it laning phase and the enemy premade is camping, while the allied premade ignores? I have heard that often, and while it may not seem like the solo has much carry potential at that point, I think his play is just about the only thing that matters. How long the solo player can stall while his teammates take over the map is easily the determining factor in the game's outcome.

  1. All of this results in rampant LEGAL boosting. Previously, you could still boost, but it was 1 account at most. Now you can boost up to 4 people. Again, this makes the ranking not matter because noone can be sure, who was boosted and who was not. And noone is sure if the person who is playing with you or against you even deserves his rank.

Again, other people's rank does not affect your own tracking of progress over time. If you do want to compare your rank to that of others, then the stickers let you do that. You can safely ignore anyone without a solo emblem and call them 'boosted animals' or whatever it is you do.

I have already detailed why I think that queuing with higher level people is preferable to account boosting in a reply to Vekkna. Since this post is already long, I will not repeat it here.

All of this results in the diminishing worth of any rankings since it is not dependant on skill as much anymore and is made by far more variables that before (Making it more innaccurate).

Over time the only consistent factor is you, so any long term change in ranking will still be a reflection of that as I said. Put another way, the variance might be increased (unconfirmed) but the average should still be the same. Precision vs accuracy and all that.

Vekkna9 votes

I guess if you measure "improvement over time" by how many good players you can make friends with.

Locke Daemonfire4 votes

Yes, people can game the system. What's the point of doing so? How does it affect you if others do?

Vekkna6 votes

The better question is "what is the point of making a system that's easy to game?"

I mean...boosting is a bannable offense for a plethora of reasons. Go read the player behavior forum if you want to know how it affects others.

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