Sona's Mana Costs
Am I the only one who thinks Sona's mana costs were already too high?
I'm reading these patch notes and her Q's cost was buffed to 15 more mana per rank.
Her mana pool as-is: 341 – 1106 One full spell cycle (Q, W, E) is 205 mana. (At level 3, that's out of a 407 mana pool.) That gives her about 2 cycles through her basic skills.
I get that she's a problem in some cases, but maybe this wasn't the change to make. Playing her and going OOM, you still had to take 5 to wait for mana regen to compensate in some cases. This will only compound her already inherent issue with costs.
. They also do this with
.
with mana flow band and then ill get
gives a ton of sustain mana and allows me to reduce poke from ap supports while spaming abilities