Mastery Change Thread
I made this to suggest possible changes that the Masteries could get. Some fat definitely needs to be trimmed here. Offense is mostly fine, but there are a few things in Defense and Utility that are not worth it.
Defense Tree:
Runic Blessing should be removed
Veteran's Scars should be buffed to give up to 60 HP (20 per point). It just doesn't do much right now other than open up Juggernaut.
Increase Block's basic attack damage reduction to 1 x champion level (1 point) and 2 x champion level (2 points)
Increase Unyielding's* damage reduction so it reduces all melee damage by 1% and ranged damage by .5%.
Utility Tree:
Remove Scavenger
Change *Greed *to give you 1 gold each time an ally kills a nearby lane minion. The amount of gold would go up by 1 for each point you put into it (max 3 points).
*Inspiration *would now give 10% additional experience when near a higher leveled ally.
Increase *Bandit's *movement speed to 10% after not taking damage for 7 seconds. Right now it just isn't worth it to go that deep into Utility.
I'm not asking you to vote for my ideas, but for changes in general to the Masteries. I'm merely suggesting changes to get the ball rolling. Discuss what changes should be made below, tell me which suggestions you liked, and which ones wouldn't work. Thanks for reading!