sona buff idea
this part of my buff idea series for support champions for the upcoming changes to ss and also to make support champions more appealing by making them able to stand on their own. plz leave comments AS TO WHY these idea are either bad or good not just bad or good an remember we can only conjecture to how it would affect the game.lets begin.
sona q: hit all in area not just two(she is sound) increase aura range to range of this active whiceh is 825 an aura passive empowers each (not just 1) basic atk of sona and allies in the aura , if active only hits 1 enemy champ does double dmg (reminder talk about the idea changes, dmg can always be altered w/ patches an pbe testing)
w: heal all allies in area(not just 1) can over heal in shield that lasts 3 seconds, aura shield lasts 3 seconds from 1.5, aura range increased to 550, on act if did not heal ally double heal amount given sona, shield strength increased to 50/100/150/200/250+.50%ap but if tag an ally with aura is reduced to 25/50/75/100/125+.25%ap, shield strength not used is converted to heal at end, move tempo power chord to here from e
e : move diminuendo power chord here from w, double movespeed bonus while not having tagged ally, add if no dmg taken mana is refunded and cooldown refreshed, add aura/ decaying aura that reduces incoming dmg (this why I swapped power chords w/ w )