Why not just increase Yasuo's windwall duration per level instead of size?

Ralanr··20 votes·2,384 views

Yes, another Yasuo thread. Sorry.

So Yasuo's wall is pretty much a one point wonder ability. (IMO) There is no reason to really max this ability early as it just makes the wall wider. Other basic abilities that create walls do this as well, but those walls usually function as terrain while Yasuo's is just a skill shot nullifier. Increasing wall size just makes it seem a little more obnoxious later in the game.

Now I'm probably interpreting this all wrong. I bet there are a lot of benefits in having his wall grow in level. I just don't think it's really fitting for a character that's supposed to be high skill and reactional.

So why not shorten the duration of the wall at rank 1 and have it increase per level? Probably make it last longer than it currently does at max to help balance it out.

Thoughts?

18 Comments

Maximum Morde14 votes

What if we made it so if Yasuo missed his Q3 or didn't block anything with his windwall he comits honorable sudoku.

Ralanr2 votes

I'm actually trying to be serious. Shocking, I know.

Maximum Morde2 votes

Shit this is gameplay? My bad I thought this was memes.

Ralanr1 votes

Ikr? It's so hard to tell the difference.

DuskDaUmbreon1 votes

[{quoted}](name=Maximum Morde,realm=NA,application-id=3ErqAdtq,discussion-id=EAyO6T4q,comment-id=0000,timestamp=2017-03-16T13:56:31.304+0000)

comits honorable sudoku.

So…he honorably solves a number puzzle? [slayer-jinx-wink]

Zielmann3 votes

To me, it's never been the width of it that's overbearing, but the duration. They could cut the duration in half and it would still be a fine spell.

Anhartamin2 votes

[deleted]

xevi1 votes

Why not? It's not a huge nerf and throughout the laning phase you are using windwall to block 1 maybe 2 abilities. Starting from rank 1 windwall has a 3.5 second duration when it could just be 2.5 seconds and still be just as effective early on.

I've talked about this before and I feel many yasuo mains would agree that the 3.5 second duration level 1 (hell even 3.5 seconds max rank) is pretty long and doesn't help that much if you're using windwall properly (although it will have an impact if you're trying to freeze the wave as yasuo).

yingwhy2 votes

To bring up an older thread, maybe it could have Health instead?

DonGiovanni1 votes

Why not make it a universal wall? Like you can put it anywhere you like on the map. /s

FluffySoxOfDoom1 votes

{quoted}

Why not make it a universal wall? Like you can put it anywhere you like on the map. /s

I would probably kill myself...... Imagine a random wall of wind right in front of an mf ulting her botlane after a Sona for example stunned them omg the memes

DonGiovanni1 votes

Patch 7.6 Yasuo changes: Windwall --> renamed to Dankwall

DunkinNoobs1 votes

His wall transitions from a personal protection tool into one for his whole team from lvls 14-18. Nothing particularly strange about that. He's still not that great at teamfighting even with the huge wall unless he has AOE knockups to play off of every fight.

Kubox1 votes

I think the idea is that as long as the players (both allies and enemies) know the actual duration, they can work around it as long as said duration is static. The wall getting bigger is simple : Yasuo throws it out, you see it's size, then plan around it. Meanwhile, playing with the duration makes it really messy to play around. "How long is that wall gonna be up? Is he maxing it?" are questions that will lead to both enemies and teammates with a bad taste in their mouth : Neither can no longer trust how long the wall is up, be it to keep them safe or engage back.

Personally, I'm on Riot's side with this one (assuming that this is the idea behind it anyway)

Arcus Diabolus1 votes

We could just put one of his other many stats on it.

JuhnChan1 votes

I think that would make it extremely confusing for timing. Having the same duration would allow both the enemy and Yasuo himself to know exactly when the wall is going down (if they're experienced enough, of course).

Kind of like Quai-gon Jin vs. Darth Maul between the wall barriers in Star Wars Ep. 1 xd

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