aatrox update

53436278DEL1··1 votes·334 views

The changes i list here are to address aatrox current problems while not making him toxic to play against ( like Tryndamere) and let him get benefits if blood well was full but not let it drop past a certain point with by not battling ( like morde)

: let aatrox passive scale throughout levels: all if bloodwell was full level 6 can be let him use item actives in passive level 12: can be movement speed increase out of passive or damage reduction for a few seconds to prevent getting bursted level 18: can be an aoe knock back the range of sunfire cape IF blood well was full

reduce base damage on Q to 125 let it scale with 100% AD now the Range of Q increases based on how pumped aatrox is ( bloodwell ) also the CD reduced for attack aatrox suffers ( how many times he gets hit by anything) ( every time you hit aatrox you anger him and encourage him to fight harder) ( this encourages aatrox to build tanky as he needs to get hit a couple of times and survive in order to use Q more)

his W : i honestly don't know seems fine maybe during aatrox ult he applies both blood price and blood thirst ( if bloodwell is full) or gets natural pen and life steal when blood well is full

his E: remove ap ratio reduce base damage let it scale with 120% AD let it deal physical damage add non selfish utility when blood well is full such as allies who hit this target deal 2% more damage to it or 5% ( motivated from vlads ult) since aatrox is an ancient blood god.

aatrox ult: possibly remove the nuke and replace it with more utility and raw power this is a massacre not my final spell cast reduce damage towards aatrox AOE pull ( gravity field ) if blood well if full ( should be based on how much people aatrox is around) aatrox cleaves enemies around him or something i dont know

2 Comments

HopFrogger1 votes

I do think Aatrox would benefit from a little help, but all of these changes together would completely alter the champion, which I don't really like.

His Q would benefit from a faster animation, so it doesn't feel so awkward to use in a 1v1. The idea of it gaining range with bloodwell is interesting, but only if it's a bonus from his start casting range. He's already pretty gimp in his cast ranges.

His W remains as his one defining ability and doesn't need a change.

The E on his utility isn't really needed. It already slows and does good damage.

His ult DEFINITELY doesn't need an AOE pull. He already has a knockup; giving him an AOE knockup on Q into an AOE pull on R would be ridiculous. I really like this ability as it is, and truly only think he needs minor tweaking, not a full rework as you suggest.

Give him a quality of life improvement on Q, maybe a slight increase on his scaling for his passive, but otherwise he's already a terror to lane against top lane.

53436278DEL11 votes

{quoted}

I do think Aatrox would benefit from a little help, but all of these changes together would completely alter the champion, which I don't really like.

His Q would benefit from a faster animation, so it doesn't feel so awkward to use in a 1v1. The idea of it gaining range with bloodwell is interesting, but only if it's a bonus from his start casting range. He's already pretty gimp in his cast ranges.

His W remains as his one defining ability and doesn't need a change.

The E on his utility isn't really needed. It already slows and does good damage.

His ult DEFINITELY doesn't need an AOE pull. He already has a knockup; giving him an AOE knockup on Q into an AOE pull on R would be ridiculous. I really like this ability as it is, and truly only think he needs minor tweaking, not a full rework as you suggest.

Give him a quality of life improvement on Q, maybe a slight increase on his scaling for his passive, but otherwise he's already a terror to lane against top lane.

i disagree the kit changes will 1.encourage aatrox to build health

more health = faster full bloodwell = more benefits for being up close

  1. his e does magic damage and is really useless late game the change makes it more rewarding to hit it and same for his ult remove his damage and give it an utility change different minds think different things

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