A mastery for bodyblock

Decrit··2 votes·290 views

What about a mastery created with the purpose of enhancing bodyblock?

Something that increases your size and hitbox, and that allows the champion to block point and click spells if those spells pass throught a smaller hitbox centered on the champion?

4 Comments

Pierce The Veal1 votes

Oh you mean a mastery that will further allow us to get stuck on a minion? Sounds fun and interesting.

Decrit1 votes

Well riot said they are backing the new minion system, so we need this mastery to keep it broken! :D

Jokes aside, that is a fair concern that i thought as a negative effect for this mastery. A bit lile double edged sword.

Sona Ping1 votes

The important things when it comes to ideas is to look at them as a whole, with all effects taken into consideration. The idea works in the example you are thinking of, sure. However, outside of that is very important as well, or in this case, more important. It doesn't work. First, because you increasing your increasing your size provides an advantage only in those specific team-fight scenarios and for all the rest of the game provides nothing and additionally gives a disadvantage to the champion since minute one. Further, it would wreck the balance of point and click abilities and targeted abilities have a very important function in the game play of video games and this mastery doesn't even understand the role that the play in LoL. So no, this mastery would not work; the idea is untenable in it's basic functionality.

Decrit1 votes

I have been considering what you are speaking of. Thing is, masteries do not need to be fully positive all the time, like in the case of double edged sword for example.

Adding this effect as an item or an effect attached to an item might solve the phase problem which you pointed out, but then there is another problem about picking said item without considering this effect because it' s worth gold-wise or not picking ir because, even with this effect, is not worth goldwise. The usual problem about power vs utility, somehow.

Adding it as an enchantment for boots would make it pretty much mandatory in some phases of the game, but also it would make it very sustainable to build. Probably too much.

Your concern about point and click abilities is valid, but i am not too much afraid of that - is stuff that will always be looked for since it's very strong of its own. I am worried however about its effect against certain compos, since i like to think about masteries more as something personal rather something dependant on the battlefield, lile body-stopped skillshits and point and click projectiles.

Then again, this is supposed to be only a kickstarter proposal to start off a discussion. If you don't like this, can you tell me about a version you would like to see more, or at least explain why a thing like this is faulted at its core and should not be present in the game?

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