Would lethality be healthier if it was reduced for ranged champions?

RlP K0BE··7 votes·727 views

Many of the complaints I've seen about lethality has involved these champions MissFortune Quinn Jhin Varus . So I'm just curious, if Riot were to reduce the effects of lethality for ranged champions would it be in a state everyone could agree on?

7 Comments

ForgiveColour3 votes

yeah imagine if this game board can pretend that lethality is balanced on melee

Ahristocats3 votes

it should be reduced for everyone

it's just hilarious right now you have 3 lethality user per team

Perma CC2 votes

Yes but... that wouldn't fix Edge of Night. That Item's active is busted regardless of Lethality.

Knight Sky1 votes

Probs not cuz champs like zed, khaz, rengar, talon, jayce in hammer form, would still all be broken.

RlP K0BE1 votes

To be fair Rengar Khazix Jayce were all top tier before the lethality changes. I wouldn't exactly say Zed Talon are broken either, just stronger.

Zero Skill Tank1 votes

Boards complain about marksman because there are several assassin and kiteable fighter players here who spam several adc hate threads per day for last year and a half, spreading their bias. You know, same jerking circle that demands doran's shield to be buffed to 300% of it's gold value and making it melee only.

Lethality is just as broken on melee champions atm. Talon has over 56% winratio as toplaner thanks to it, and Zed instantly became the most played mid. Top winrate jungler Nocturne is also melee lethality user. They are not "just stronger" with lethality.

Illâoi Evê Siôn1 votes

For ranged champions they could just reduce the initial value back to 40%. ADCs are supposed to scale anyways.

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