When Is Caitlyn Getting Adressed?

excodar··45 votes·2,432 views

30% pick rate, highest damage, longest range, safest marksman, 5 traps?

46 Comments

Tik11515 votes

Its less of her needing to be addressed (Well maybe make the net not proc headshot because why the fuck should it?)

But the real thing that needs to be addressed is item 3085

Tons of really good stats, gives her safe, manaless waveclear AND the real kicker, each bolt adds one stack to her passive, 3 shots and she has a headshot ready

Just making Rurrans bolts not add to her passive would be a substantial nerf alone

SmileInABox3 votes

I'm 90 percent that would murder her. If they nerfed her interaction with Runaan's they'd take out all her teamfight damage. Hopefully, if they nerfed that they'd give a little buff to her passive, like letting it stack quicker.

Tik1159 votes

It would only murder her mid game, which before the ADC rework that was the major downside of picking her, you had a strong early game and a decently powerful late game but your mid game was terrible, it's why Tristana was considered a counter to her because Tristana had a powerful mid game against her, Pre ADC rework the aim of Caitlynn was to get ahead with your superior early game and try to get through your mid game as fast as possible before the opponent caught up, now, at what phase is Caitlynn weak in?

The issue lies with Runaans, before it's rework it was a niche item, it gave 70% attack speed which made it work wonders for Twitch, Koggles and Vayne (And in some cases Jinx) but now it's became an item most carries MUST get (gives crit, Attack speed, movement speed, Waveclear, improving their current lifesteal and applies on-hits/passives), the only ones which don't are spellweavers (Lucian Ezreal ) and champions with VERY specific builds/setbacks (Jhin MissFortune ).

Narasimha1 votes

it gave 70% attack speed which made it work wonders for Twitch, Koggles and Vayne

Just to jump in, I think you meant Varus, not Vayne. It didn't apply Silver Bolts to multiple targets, and BoTRK was the primary AS item for her back then. Varus liked it a lot more since it let him apply his W to multiple people at once, making his poke stronger.

Tik1151 votes

I might of been thinking Varus, Brain keeps forgetting he's an ADC since he goes mid so much when he's picked

But as I said, It gives way too much now that it causes champions like Caitlyn to become problems

GodSpeed371 votes

you mean like when you stand in a bush every one shot counts as two for the stacking... :P

SmileInABox1 votes

I love how I get downvoted for this, sorry I worry about a champ I like getting overnerfed...

Frius4 votes

trap trap trap trap trap ,all layed down in 2 seconds

have fun now, dodging around them

Sraeg20131 votes

Too bad they take the whole lane so the only way around them is the jungle.

I mean, it would be a logical strategy, but in real life, not in a game like League of Legends, where the moment you try to flank they already got your tower and are on the other side of the Anti-Zone Field.

Lovelle1 votes

{quoted}

trap trap trap trap trap ,all layed down in 2 seconds

have fun now, dodging around them

While taking auto-attacks to the face the entire time. Then if you happen to dodge everything and reach her, and you're still alive somehow, she dashes away while slowing you. Such a fun and interactive champion to play against.

Depárt3 votes

Only needed nerf is traps under towers need to last a maximum of 20 seconds.

RexSaur3 votes

"highest damage"

Meanwhile Vayne and Twitch auto wins games that go past the 30 min mark atm.

And jhin is stronger all game.

doublelift fg1 votes

{quoted}

Meanwhile Vayne and Twitch auto wins games that go past the 30 min mark atm.

yep 100% win rate after 30 min op nerf plox

{quoted} And jhin is stronger all game.

i don't remember jhin being a lane bully winning against Vayne Caitlyn , in fact he can't even harass vayne because the moment he uses all his bullets vayne will chase him with Q and passive

try again rex

Daddy Ants3 votes

Only thing I think needs addressing with Caitlyn is how she can place traps for free under the enemy tower.

SpookyNeedle2 votes

Longest range is true until Tristana is a high enough level, highest damage isn't necessarily true either, although she is so safe

MunchCrunchLunch3 votes

highest dps goes to twitch. no doubt. she has most safety. tristana would have more safety

but tbh tristana just sucks right now she has the weakest steroids. no sort of an buff that other carries has.

Chembaron Yamada4 votes

In my opinion, Ezreal is safer than Caitlyn.Ezreal

SmileInABox1 votes

Cait is only really safe against bruisers with no move speed steroid and tanks who have trouble not stepping in her traps.

GodSpeed371 votes

but:item 3800

MunchCrunchLunch1 votes

you can force ez to E and roflstomp him. cait just puts down traps and if u have a frontline without dashes or ranged CC your fucked.

SmileInABox1 votes

But if your team has an Illaoi, Olaf, Heca, Shyvana, etc than that Cait can't do anything to stop them.

MrHaZeYo1 votes

Kog at lvl 9 is actually the longest range. Only for periods of time though.

TheDyNaM02 votes

Caitlin is good early game, late game, and weak mid-game. Most games at lowers elos are decided in the early game, and if Cait gets an advantage, her midgame low's are not really showing up. So she's basically skipping the mid game. It's like getting 3 minutes double kills on tristana. Welcome late game already.

Since lower elos games almost always goes to the late game, Caitlin beeing Caitlin is very good. And once again, people don't know how to close games at lower elos. So sieging with traps is good.

Ashe does good against Cait, so does EZ (no kill pressure), Draven (support dependant), Jhin, Varus I don't see why Cait would need anything changed.

AirKingNeo2 votes

When Is Caitlyn Getting Adressed?

Whenever she becomes overpowered. Which isn't right now so not now?

Athenes Lulu2 votes

When people stop crying over other things like Vayne Twitch Jhin

That's what happens when something's been in "second place" for the entire year. She just dodges all the nerf hammers.

PokladnicaZla1 votes

Ulty suggestion; Ace in the hole Shoots a bullet in a thin line,global range or just really long.The bullet travels until it hits an enemy champion,dealing AD and crits. If the bullet kills an enemy it travels further until it hit another champion or hit terrain.

Make her more of a slow crit based sniper. Long range and make crit her thing,but in the end make her AS slow as you can.

Chembaron Yamada4 votes

That would actually make it a weaker version of that guys ult: Jhin Ace in the hole is fine in my opinion, you are able to body block it and so when you are in mid game, Caitlyn isn't able to use it as an execute really often. It is mostly there for poke.

Fatalitý2 votes

{quoted}

Ulty suggestion; Ace in the hole Shoots a bullet in a thin line,global range or just really long.The bullet travels until it hits an enemy champion,dealing AD and crits. If the bullet kills an enemy it travels further until it hit another champion or hit terrain.

Make her more of a slow crit based sniper. Long range and make crit her thing,but in the end make her AS slow as you can.

"Slow crit based sniper, long range, make crit her thing, make her AS as slow as you can." You just described Jhin

GodSpeed372 votes

wait what if future cait traveled back in time had a sex change and became jhin.

Awesomedude88881 votes

Jhin

ZT Xperimentor1 votes

Her traps have a cooldown right? item 3508 Not really . . .

CookyPrince1 votes

Sounds like Jhin though

Sraeg20131 votes

What do you mean?

There is exactly nothing wrong with an ADC alone being able to zone the whole enemy team from THEIR OWN FUCKING TOWER.

Dengeden1 votes

There is always a marksman with a high pickrate. Which is why you conveniently left out her winrate. Her range and safety are conditional. Ezreal is the safest marksman. Get CC reduction. "Highest damage"......

Brain Errör 4041 votes

http://champion.gg/champion/Caitlyn

? It's not really low. With all the circle jerk and bagging on Vayne. I'm down for Caitlyn nerfs. One family. Don't just nerf 1 problem child and then be biased to another. Caitlyn mains getting all hunched up when their champs getting looked at trying to justify why she doesn't need nerfs.

Dengeden1 votes

It's not over the top either. She's the most average of average. That's why she doesn't need nerfs.

DestructoDave1 votes

Headshot needs removed off E for sure. If you manage to get on her because of her poor positioning, through all the traps and long AA range, the slow from E, she shouldn't get a free headshot and be able to outtrade you anyways.

Hawkefire1 votes

I personally wonder why Riot doesn't make Caitlyns traps targetable after a certain period of time. How they would work in my mind:

Takes a short period to arm (same as now), then after say.....10 seconds or so being on the ground, they then become targetable and you can attack them 3 times (2 if melee) to destroy them. Obviously if you walk over them you will still trigger it, but I think that something like this would be doable without making too much of an impact on her viability.

She would still be able to spam traps while you are under turret, but this way now she would have to put a bit of planning instead of just mindlessly planting them down.

ShaolinToilet1 votes

That's a huge nerf

Hawkefire1 votes

It is a pretty big nerf, but I think it truly is necessary. The only other option would be to nerf other aspects of her kit, but that would end up completely ignoring the initial problem (and she would most likely end up just like Kassadin)

As an idea that might help lessen the impact, perhaps the cooldown between when they are targetable could be something like 30 seconds (maybe even a minute), and if they are under a turret, then it could become 10 seconds (perhaps even less). This way she could still use them for area control and denial, but it effectively eliminates or at least extremely hampers her ability to use them to shove people off of turrets.

You could also make it so that the cooldown between when they become targetable scale by level, so perhaps at very early levels the traps become targetable faster, but as the game progresses they take longer and longer for them to become targetable. Reasoning behind this is that it is mostly the earlygame where this strategy is so oppressive and difficult to deal with.

Venomar1 votes

Never, Cait is riots golden child and the pinnacle of balance for a Marksman in their eyes.

ModCaptainMårvelous1 votes

*Longest base range

Jinx and Tristana will naturally outscale her range. Twitch also gets temporarily longer range.

doubleguac1 votes

I don't really think Cait specifically is the problem.

Twitch/vayne/jinx/cait are all consistently taking over in my games. So, basically, scaling ADs are out of control.

A lot of the lane bullies got directly and indirectly nerfed, which helps explain why the scaling champs are all strong. But before that happened, those lane bullies were taking over games. Sure, they had different power curves, but it still felt like bot lane was deciding the outcome of most my games.

Honestly, I think marksmen itemization is just too good right now. Or, maybe, damage is too high across the board, and marksmen are good at unavoidably and quickly applying it from long range.

I've seen twitches/vayne's literally 2-3 shot people. Isn't there supposed to be a meaningful difference between burst and sustained DPS? Because it really doesn't feel that way at the moment.

MorgManBasher1 votes

People complaining about Vayne and here I am banning Cait every game so she doesn't give me cancer.

Laning against Cait is seriously awful and if you are winning lane she is still safe to farm.

Squidsmastah1 votes

Rengar hi

SwordOfWar1 votes

Wait, Caitlyn is undressed? Niceee!

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