QoL buff for Trundle
Being Trundle is, fundamentally speaking, a "simple" champion based around auto'ing with very little agency outside of running opponents down since he only has ONE (semi)reliable ability that actually does damage. His ult is certainly not going to be up for every fight.
There's certainly enough counterplay around him. Be ranged and/or play champions that utilize auto-attacks useless like Shen W, Jax E, Teemo Q, etc.
I would like to ask that, if NOTHING ELSE, for his E pillar to reveal Teemo when he's knocked aside by it. Even just momentarily. Just long enough that if you're standing on top of the goddamn hamster, you can AA, Q, or R him. I am so sick and tired of him being able to escape death with the tiniest little fraction of health because all he has to do is run into a bush and even if I'm hot on his ass, oops, guess he gets to heal up and be COMPLETELY INVULNERABLE.
If I choose to stay and wait him out, other laners and jungle roam on me for a free kill because obviously his body gives free vision on me. If I go to leave, I lose vision going out of the brush, barring having a spare ward, and he gets free damage on me if he so chooses which can easily turn into him running ME down, depending on the situation.
Since control wards do not reveal invisibility like Teemo passive or Kha ult, I feel there should be at least SOME kind of workaround. I don't want to have to waste a ban on a champion like Teemo when it's simply a case of his mere EXISTENCE countering me. If it were not for his damned passive being so grossly firm on the easy condition of not moving or attacking, I could live with everything else there is to him, even though most AA-based champions despise facing him.
Seriously, a direct displacement caused by Trundle E pillar should afford something beneficial instead of confirming that is the position he's in but you can't do anything about it. He can disappear right again afterwards if you're not dead-set ready but having even the tiniest window of opportunity would do wonders.