Personally the only one buff she really needs is to have her tether be able to snare for half the time if broken. She is really lacking in the support role and a lot of the complaint people have made were about her having the lack of hard CC. I agree that her Q lacks in wave clear, but as someone who mains Karma as a tank, I often use IBG to help clear waves from doing one Q in the back followed by one auto tends to do the job for the backline minions and two Qs for the front line minons with an impowered auto. I think the main issue is that Riot wants to keep Karma as both a mid laner and support role. Increasing her Q will effect her support role more than her mid role as in some situations you may want to freeze lane for your adc to farm and landing a Q with increased radius may end up accidentally pushing the wave. I've talked with several other mains about people wanting her shield bomb back. They made some fair points that it was an unhealthy mechanic. Sure it was good for wave pushing, but there is more to it than that. Karma isn't a split pusher even if she has the skills to do it, split pushing isn't her main focus and should be left to someone with an item such as hydra or nature power to do so. Karma's main focus is on team fights were she is best suited to be at. Karma's shield bomb was removed because it was used more in team fights than her impowered Q. Her shields provided too reliable damage and also provided an AoE shield, so it was replaced with an incredible beefy shield. This way players actually had to make the important decision as to choose to go on the offense or defense during team fights instead of throwing improved shields without having a downside to it as it would deal damage, shield allies, and lower her cd on her ultimate, all in a single skill.
I'm agreeing that Karma needs a buff towards her W which is completely lacksuter atm. However, I believe she really is in a perfect spot where she has plenty of counter play and can make plenty of counter play herself. She is incredible safe, deals nice base damage, and can be played in many forms and comps. Karma is just fine, but the main issue is that she is just FINE. I've read a lot of forums where she needs something to make her stand out and have some OPness to her. Riot is kinda pushing her towards OPness with the new buffs recently towards her shield. Even if I don't agree with how they are buffing her, a buff is still a buff and I'm fine with that,
TL:DR?
-Make her tether snare for half the duration when broken
-Her shield bomb was an unhealthy mechanic (deny it if you will)
-She is fine where she is now
-People wanted her to have something OP, Riot gave her a spammable OP shield (best shield in the entire game.)
-I feel like they need to work with her W more than her other skills
-Karma can be a split pusher, but shouldn't be her main job in doing so. Her job is to be there in team fights where she shines most.